Quote Originally Posted by Ransu View Post
Solo flashpoints are left at level and you get scaled down to the level of the flashpoint. Same with the open world, player stats and levels are synced down making the planet feel like its level appropriate and you don't just breeze through one shotting things.

Veteran mode (normal) opens up flashpoints at level 15 and bolsters everyone to level 80. Lower level players tend to hit harder than higher level players due to lower gear levels and having less skills so they get bolstered higher. That said swtor is also more generous than ffxiv when it comes to giving out skills. Granted they redesigned progression in 7.0 so you get way less than you used to, but in general your core class skills are handed out by level 15 and the later levels are mostly passives and buffs.

That said, the rest of swtor 7.0 is hot garbage and it makes me sad because I loved swtor....but the new level sync system is fantastic imo. Granted some people hate it because of they don't like the "loss of power" and being unable to solo world bosses, but I think its great.
That was the only thing I was sad about in swtor was never being able to attempt to fight a world boss with anything less than a full party. Near the end of playing I called out for a rare dark side boss or something, he was a sith dude in the middle of Hoth, and most people on republic fleet told me to sod off because no one cared. Still managed to get a decent amount of people, but when it gets to the point of not having enough people in the game doing content, world bosses were really hard to get a group together until I found a somewhat active guild, but many played at different hours so the guaranteed group would only be around on the weekends.

The rest of the level syncing was fantastic and miss T7 and chad Qyzen my friend would always bring into flashpoints. Unsure if they could do the same thing with the way dungeons are currently, not having to wait hours for a queue was really nice. It was also super fun and challenging going into the dungeons without all of your skills while leveling. I was very glad once I got my whole kit I would always have it, so there wasn't this constant never really getting to practice a rotation once you got the skills you could have all the time you wanted with them. This game destroys muscle memory and eats it for breakfast than begins to laugh at you while it's kicking your shins. Going from dragoon level 60 to dragoon level 15, I know healers are still depressing ish later, but you really feel it hard sometimes. Even whm, I always swap my assize and cure one with a heavy sigh when I sync down. Guess I don't get to use the fun skills for this duty.

If they really wanted to I would think they could definitely do it, but unsure what they would do, and if they would make it the most horrible possible outcome we could all imagine.