Quote Originally Posted by KariTheFox View Post
Ignoring the huge waste of developer time and resources this would be, this would completely go against the point of the leveling roulette system - which is to populate low level dungeons with both new AND more experienced players. Completely segregating sprouts from the max level player pool is not what SE wants.

At some point you just have to accept that leveling roulette and other level-sync content is not for you - it's to give other sprouts who want to play with other players enough of a player pool to do so.
If I do not do these roulettes im taking a major loss in tomes for endgame gear. This whole system is forced upon us I have no choice but to do these synced roulettes and that's the problem. If they are gonna force these roulettes on us then they need to find a way to scale our skills/buffs/heals/etc. I did not grind all the way to 90 to have to be forced to use synced skills KariTheFox. They can't force this system on us and make it unbearable to play