Where is the logic in this? They do the same scaling with low-level fates. What you're describing is having the same experience in the level 90 dungeons as the lower level dungeons but you'd have your full rotation and not just 3 buttons
Pretty sure fate scaling works the same as dungeons tho?. I lose my entire kit by going into a ARR fate for example
Also can you please try to adress some of the stuff mentioned like Tank invulns, party buffs and healer OGCDs, how do you scale down utility/buff abilities to be on par with not having them at all?
people advocating for this seems to only think about damage, and forget everything else exists.
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