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  1. #51
    Player
    Raskbuck's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    250
    Character
    Rask Crowe
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Old content is already trivial enough, and adding your whole kit to them will make things melt even faster (even when accounting for potency adjustments).

    One of the common complaints I've seen around here is how easy Thordan (normal) is, to the point where it can even be soloed as a synced healer. Do you really want to see content like that, or dungeons in this case, trivialized to the point of meaningless?
    (1)

  2. #52
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,004
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Raskbuck View Post
    Do you really want to see content like that, or dungeons in this case, trivialized to the point of meaningless?
    At this point it's more of a matter of when rather than if. Afking fights with trusts are already a thing, at this point it seems like the devs are leaning more towards of that way of playing rather than each part of the trinity (tank, dps, healer) needing to fulfill their roles. At least 8 mans will be somewhat difficult simply by the fact that the trust system doesn't work well for mechanics so I doubt we will see trusts in older 8 man fights.
    (0)

  3. #53
    Player
    Tlachtga's Avatar
    Join Date
    Jun 2017
    Posts
    284
    Character
    Tlachtga Ereshkigal
    World
    Zodiark
    Main Class
    Sage Lv 90
    love how the ToS ceases to exist in these topics and people would kick the sprouts all the time. reminds me of the parser threads. "ppl would be toxic ALL THE TIME" yea imagine if there was rules against that. if that was the case, you'd get ppl kicking melees from Sastasha, Tamtara and Copperbell because they don't have aoe skills at that level.

    or you get ppl pointing out the toolkit difference between 90 tanks and sprouts as if both could be in the same Sastasha instance. like there's issues with implementation outside those niche hypotheticals lul

    the low level combat is terrible though. you get all this QOL from later expacs and its just gone from the synced lowbie stuff, to the extent where its not fun. imo you get too much too late. there's certain skills that should be unlocked at 50, and the later levels should be more sparse.

    like who actually enjoys BLM without Umbral Soul? Why does WHM get Solace at 52 but Rapture at 76? Why can DRK still not use their raid shield in UCOB and UWU? Why did they make Huraijin lvl60 when Armour Crush was already a 54 skill? Why does BRD get their 3 songs at 30, 40 and 52? that's just a few examples, but i think if ppl weren't forced to play these broken half-jobs at sync there would be less complaints.
    (3)

  4. 05-09-2022 02:48 AM
    Reason
    Ok need to re-read new posts that were made as I was writing it.

  5. #54
    Player
    Raskbuck's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    250
    Character
    Rask Crowe
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Raoabolic View Post
    At this point it's more of a matter of when rather than if. Afking fights with trusts are already a thing, at this point it seems like the devs are leaning more towards of that way of playing rather than each part of the trinity (tank, dps, healer) needing to fulfill their roles. At least 8 mans will be somewhat difficult simply by the fact that the trust system doesn't work well for mechanics so I doubt we will see trusts in older 8 man fights.
    That's fair, I didn't take that into account.
    (0)

  6. #55
    Player
    Jaquan's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    235
    Character
    Kirya Nordrain
    World
    Spriggan
    Main Class
    Weaver Lv 77
    Quote Originally Posted by Tlachtga View Post
    SNIP
    Right... Let's get from the start. People ignore and break the rules all the time. Actually giving them extra reasons for elitism or discrimination against others is a bad idea. And the disparity between naturally low level players and "scaled down" ones will be huge. If there's one thing constant about MMO players is that they tend to hold meta in way too high of regard.

    The other thing you bring is well... Yeah there are gaps in low level combat although as a low end BLM I actually enjoy my kit even though I'm definitely not having Umbral Soul yet. The thing you bring is about progression and sorry to say that but you can't front load the class too much or else the later levels won't feel as good. They need to fill the later levels somehow.
    (0)

  7. 05-09-2022 03:48 AM

  8. 05-09-2022 03:53 AM

  9. #56
    Player
    RaijinThunder's Avatar
    Join Date
    May 2022
    Posts
    17
    Character
    Yami Rajin
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Tlachtga View Post
    love how the ToS ceases to exist in these topics and people would kick the sprouts all the time. reminds me of the parser threads. "ppl would be toxic ALL THE TIME" yea imagine if there was rules against that. if that was the case, you'd get ppl kicking melees from Sastasha, Tamtara and Copperbell because they don't have aoe skills at that level.

    or you get ppl pointing out the toolkit difference between 90 tanks and sprouts as if both could be in the same Sastasha instance. like there's issues with implementation outside those niche hypotheticals lul

    the low level combat is terrible though. you get all this QOL from later expacs and its just gone from the synced lowbie stuff, to the extent where its not fun. imo you get too much too late. there's certain skills that should be unlocked at 50, and the later levels should be more sparse.

    like who actually enjoys BLM without Umbral Soul? Why does WHM get Solace at 52 but Rapture at 76? Why can DRK still not use their raid shield in UCOB and UWU? Why did they make Huraijin lvl60 when Armour Crush was already a 54 skill? Why does BRD get their 3 songs at 30, 40 and 52? that's just a few examples, but i think if ppl weren't forced to play these broken half-jobs at sync there would be less complaints.
    EXACTLY SOMEONE UNDERSTANDS
    (2)

  10. #57
    Player
    RaijinThunder's Avatar
    Join Date
    May 2022
    Posts
    17
    Character
    Yami Rajin
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Rein_eon_Osborne View Post
    How do you balance actions like Hallowed Ground? Benediction? Almost all other healers’ oGCD?

    No, the answer isn’t as simple as potency tweaks. Simply put, almost impossible without making every job’s buttons either undertuned or overtuned. We don’t want either of those extremes.

    Besides, there’s already a lore explanation to that. Take it like our WoL utilizing their Echo to re-experience the past dungeons when they first entered.
    But we can both agree majority of classes rotations are poop at lower levels yes? IT NEEDS TO BE FIXED. iF HAVE TO GRIND THESE ROULETTES FOR TOMES AND IM FORCED TO USE LACKLUSTER ROTATIONS IM NOT NOT GONNA BE A HAPPY CAMPER
    (2)

  11. #58
    Player
    RaijinThunder's Avatar
    Join Date
    May 2022
    Posts
    17
    Character
    Yami Rajin
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by SilverObi View Post
    Or worse, having a full rotation but it's hit with the balance stick to account for sync and you barely do any damage but still have all those buttons to press lol
    Where is the logic in this? They do the same scaling with low-level fates. What you're describing is having the same experience in the level 90 dungeons as the lower level dungeons but you'd have your full rotation and not just 3 buttons
    (1)

  12. #59
    Player
    RaijinThunder's Avatar
    Join Date
    May 2022
    Posts
    17
    Character
    Yami Rajin
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by DubiousDisk View Post
    And just like that, you'd kill level roulettes in a flash
    I did not grind all the way to 90 and spend overs learning my rotation only to be synced down to using 3 buttons
    (2)

  13. #60
    Player
    BokoToloko's Avatar
    Join Date
    Jan 2017
    Posts
    334
    Character
    Boko Toloko
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Concentrate the class progression into earlier levels in lieu of

    Or do a level squish like WoW. While I know squat about designing that stuff, maybe it could be designed so that every expansions allows for a chance to level a different job. So every leveling content prior to current expact goes up to level 50, and each time you jump to a different expansion, the MSQ minimum level drops to 30 then climbs back to 50. And then SE would load most of the kit in those 50 levels.

    Then on current expansion you start at 50 and level to 60, getting the shiny new expansion buttons.

    It would allow us to be like derplander, who changes jobs every expansion.

    This is just a random idea, though.
    (0)
    Last edited by BokoToloko; 05-09-2022 at 04:16 AM.

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