Quote Originally Posted by Erinellza View Post
The solution is simple: put a potency cap on skills in certain instances. ARR instances: max 400 potency (or whatever appropriate), and so on. It would work like the Echo buff. Anything is possible.

I've been playing GW2 since 2012 and ESO since 2017. I have NO issues participating in whatever group content on my low lvl, undergeared alts. Whoever said that is probably not familiar with their class or they only use auto attack in open world events, lol.
That doesn't account for the plethora of oGCDs and buffs jobs get at later levels, you will still be killing things far faster than normal, plus, it doesn't help jobs that rely on high potency actions to bring their damage up. Samurai, as an example, relies upon the much higher potency on its Iaijutsus to bring its damage up, Ogi Namikiri as an example would half it's damage, Midare Setsugekka then does about 60% of it's potential damage etc.

It is not an easy fix and far more complex than people make it out to be.

As for GW2/ESO, good to know.