Page 4 of 10 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 99
  1. #31
    Player
    GeminiReed's Avatar
    Join Date
    Nov 2019
    Posts
    506
    Character
    Alys Isshu
    World
    Malboro
    Main Class
    Summoner Lv 61
    Quote Originally Posted by keichirou View Post
    I agree to this, swtor use that system, the skills get synced ( and they have tons of skills) but according to the devs commenting here is too "difficult"
    SW:TOR's treatment of level sync very clearly demonstrates all the pitfalls including kicks. It was bad enough when it was down-sync only but it got so much worse when they implemented up-sync especially when a fight required skills the characters did not have due to level. Rail at it all you like but XIV's level sync is spot on.

    If you need a target then there are plenty of valid concerns with XIV's skill progression. They keep robbing low level abilities so they have something to give people during the additional 10 levels that every expansion comes with. For many classes AoE's come waaaaaay too late and gap closers are all over the map. While there's some elasticity there are limits and many classes are at or beyond the breaking point.
    (0)

  2. #32
    Player
    KariTheFox's Avatar
    Join Date
    Dec 2021
    Posts
    541
    Character
    Hikari Tamamo
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Either downsynced players would do a lot more damage than sprouts, or a lot of developer time and resources would be spent on making sure that a full level 90 rotation hits as hard as a sprout going 1-2-3.

    Both are bad.
    (1)

  3. #33
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    960
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    ...I already find healing trivial as is outside of the times when I DON'T have my full kit.

    PLEASE don't make it worse!
    (0)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  4. #34
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,861
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    On healer’s perspective, balancing so that newcomer and synced player output remains the same will also be a nightmare.

    How do you ensure a sprout WHM in Sastasha with only have Cure I & Medica in their arsenal to match a lv90 who has the following:
    • Regen
    • Cure II
    • Cure III
    • Medica II
    • Divine Benison
    • Asylum
    • Assize
    • Tetragrammaton
    • Solace
    • Rapture
    • Lilybell
    • Benediction

    Do you force all GCD heals to heal only at 450p and call it a day? Not quite! Off-GCD heals are not bound by GCD so a synced down WHM can still heal more than the sprout WHM. Are you going to nerf their GCD heals lower than 450p now to compensate that? Or you straight up nerf all oGCD heals to heal nothing at all? And finally! The dreaded percentage based heal that is Benediction! How do you scale that one? Lastly, there are still utilities like Temperance. Sprouts do not have access to that so are we going to nerf Temperance to only mitigate 0.5% damage now?

    No. You just can’t, without breaking something.
    (2)

  5. #35
    Player
    Kleeya's Avatar
    Join Date
    Mar 2017
    Posts
    1,182
    Character
    Kleeya White
    World
    Shiva
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Erinellza View Post
    I've been playing GW2 since 2012 and ESO since 2017. I have NO issues participating in whatever group content on my low lvl, undergeared alts. Whoever said that is probably not familiar with their class or they only use auto attack in open world events, lol.
    I don't know for ESO since i never played it, but for GW2 the synch system is very far from being as perfect as people say it is. I did fake a lot being half-afk or not seeing mobs so that low levels with no mobility skills and only a few melee skills can get a few hits in, because otherwise there is no way they could hope to do so against my high level character obliterating everything from afar, despite him being synched. And i have seen numerous time people shouting "guys, please stop using high level skills... Don't you see that new players can't hit anything ?". If you did never get any issues, it may be because high level players around you were nice enough for that, or because they didn't have a clue of how to play their class properly.

    In fact i even think that GW2 is a good example of how this is a mathematical nighmare that can not be done right. After all if it takes whole months for balancing properly the jobs between them at max level, do you really think that there is some magical algorithm to synch on the fly and properly any combination of jobs of any level, up to 24 players for an alliance raid ?
    (0)

  6. #36
    Player
    angienessyo's Avatar
    Join Date
    Jul 2017
    Posts
    456
    Character
    Khulan Noir
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I would at least like melee to get their AOEs far sooner and NIN to get Armor Crush at a low level so NIN isn't miserable to play at a lower level. NIN should at least have AC by level 50 instead of 54.
    (3)

  7. #37
    Player
    Violyre's Avatar
    Join Date
    Jul 2014
    Posts
    956
    Character
    Kiriah Aishi
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    I personally enjoy having less buttons to manage at lower level. I miss just 1 2 3ing enemies sometimes!
    (1)

  8. #38
    Player
    Missbone's Avatar
    Join Date
    Sep 2013
    Posts
    594
    Character
    Fiona Silverstorm
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Theres no reason that FFXIV cant do something what other MMOs allready did years ago. Everyone hear talks like this is something super difficult when in reality you only need to scale the %numbers for dmg calculation and gear level. Just for example if a tank can already successful use an aoe with lvl 10 or 15 in dungeons with a potency off 100 or 110 there is absolutly no reasy why that shouldnt work for other classes as well and no he dosnt one shoot npcs with his aoe at this lvl.
    (2)

  9. #39
    Player Darthgummibear's Avatar
    Join Date
    Aug 2021
    Posts
    852
    Character
    Angrypillow Duvall
    World
    Marilith
    Main Class
    Astrologian Lv 90
    With the way scaling functions this would completely break content that isn't max level.
    (1)

  10. #40
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    960
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Missbone View Post
    Theres no reason that FFXIV cant do something what other MMOs allready did years ago. Everyone hear talks like this is something super difficult when in reality you only need to scale the %numbers for dmg calculation and gear level. Just for example if a tank can already successful use an aoe with lvl 10 or 15 in dungeons with a potency off 100 or 110 there is absolutly no reasy why that shouldnt work for other classes as well and no he dosnt one shoot npcs with his aoe at this lvl.
    This doesn't work for the healing role completely and fully highlights how bad the kit is.

    OVER HALF OF OUR KIT IS HEALING.

    There is going to be nothing fun about placing Exaltation and two Celestial Intersections on my tank in Satasha spamming Gravity 2 (or 1) from start to finish. I ALREADY barely hit Essential Diginity in most pulls.

    The ONLY fun part about this would be that the tank and I can give the finger to the entire first room of Aurum Vale and the boss at once.

    And that's ignoring how stupid Divination would be.
    (0)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

Page 4 of 10 FirstFirst ... 2 3 4 5 6 ... LastLast