I have joined the game pretty late, end of ShB. Though reading how Square has been simplifying the jobs and how they recently hit Samurai with 6.1 has been very un-nerfing... I am the only one, " Click Here " <- if you're curious.

FFXIV made more accessible? great. At the cost of making everything easier? no. It's unhealthy for the players and the game. Skill-Floor can be lowered to make barrier of entry easier to pick up jobs. Though I disagree if it comes at the cost of lowering the Skill-Ceiling, alienating hardcore players.

Currently you can pick up any job, do any content below Extreme, and know absolutely nothing about how to play the job correctly - press some buttons randomly - and you can complete whatever you set out to complete yes below Extreme.

Overcomplication of the game does nothing in the long run. It makes Square cater to an audience and do the following by encouraging players
  • To not learn how to play the game
  • To not learn how to play jobs correctly
  • To be irresponsible of their actions in content
  • To become worse and worse players

And from there on out, where do we go? spiral downwards and lowering the quality of the players we have, complaining about not being able to do content because Square encouraged players to become worse so that we get worse content? I don't see a better FFXIV out of this.

Why vouch for just one side of the player base audience over another?
At the cost of compromising another player base audience?

Why not vouch for the option of appealing to both?
At the compromise of neither?