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  1. #19
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ralphe2449 View Post
    And this is where the solution is extremely simple yet players make it hard.
    Give solo players a gradual difficulty solo designed deep dungeon where at the near max floors you get savage tomes and unique titles or anything similar really.
    It's actually not that simple, because if the solo version is any easier than savage, than everyone would just do that vs the group content to get the gear.
    It's effectively the way you would kill the little bit of group content this game actually has.

    Quote Originally Posted by Ralphe2449 View Post
    The illusion of difficulty in high end group content was just explained on my previous post.
    Though dont think you are gonna want to understand that anyway xd
    Again, even if it is an illusion of difficulty, if the solo content gives the same rewards, and is viewed easier for any reason whether it actually is or is not. It would effectively kill the little group content the game actually has.
    (6)
    Last edited by IdowhatIwant; 05-09-2022 at 01:45 PM.