Good evening/afternoon/morning Devs,
While I wish not to speak any ill of the recent changes (be it for good & bad) I believe it is for the best interests to truly reflect what 6.1 overall has lead to, in which ultimately its leading most of the player base to have doubts & while not adding any sensitivity to aggravate the topic any worse, without any doubt its brought much discord & it has some of us questioning & concern for the future of whatever you have plan for us ahead past 6.1.
Samurai: While I cannot give specific highlights how the jobs currently functioning, it cannot be denied the utter reaction it brought into most of the player base, particularly the reason why "Kaiten" was removed as it stood as a respectful beacon of its job identity.....do you intend to do the same for every job? Rather, why not look to currently work the job's improvisation, deemed what's needed to be merged/or removed (only if absolutely neccesary).
I did & still do support the changes you brought into the job, however I myself cannot help but likewise feel skeptical as much as those that weren't pleased for it.
(Please look over the forums highlights regarding Samurai & analyze)
Housing/Lottery: What plans do you truly have to make the system any fair & convenient for those that were long looking forward to it? I cannot deny there's always an issue with editing the gaming codes etc., and glitches do happen, yet regardless it brought much deception.
(Please look over the forums highlights regarding housing lottery & analyze)
PvP: It brought such great change & truly it made the community more engaging! Regardless there's a lot to be overlooked at, in terms of the CCs & re-adjusting certain jobs to ultimately make PvP far more lively & engaging. You did fantastic in this overall with the bringing of a fresh new PvP! trial & error happens....please don't let it sit idle.
(Please look over the forums highlights regarding PvP & analyze)
Profile templates: Understandable it is still under BETA & please do continue on in bringing more creativity for it. A wonderful asset!
MMORPG Online to RPG Online: I cannot stress this out...this terrifies me...FFXIV stands a stronger beacon of a true MMO & the player base adores it.....why convert it into single player? While I am not certain what other ffxiv players sees it, to me its ultimately the abolition of an MMO & we play & like to display our actions, achievements, the journeys, friends, and anything to one another & even an introvert as myself still delight in the social aspects & interactions of other's & seeing their achievements & growth from FCs, Savages, Craft, memories worth keeping, the people whom we long befriended (especially during irl times as these...)
All in all,
I trust you're in the right direction to consider & truly understand some of us as truly we genuinely delight & care for the game.