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  1. #1
    Player
    drtasteyummy's Avatar
    Join Date
    Feb 2022
    Posts
    262
    Character
    Vitalic Oni
    World
    Twintania
    Main Class
    Reaper Lv 90
    I can barely imagine that it's ever gonna be good.

    - The jobs are unbalanced to a level only an absolute noob would design
    - The server tickrate is beyond unbearable
    - The matchmaking is unbalanced
    - The maps are designed by someone without pvp knowledge
    - The map objective is the worst possible implementation

    There is so much wrong with CConflict alone, like sure the turd has a nice form but it's a turd nonetheless.
    (1)
    Last edited by drtasteyummy; 05-09-2022 at 12:41 AM.

  2. #2
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    The server tick rate is the worst part. I'm tired of popping guard at half health and then watching it drop to 10% because the server took a second to register I had guard up.
    (0)

  3. #3
    Player
    Sidamel's Avatar
    Join Date
    Apr 2022
    Posts
    58
    Character
    Sidamel Wyndfyre
    World
    Phoenix
    Main Class
    White Mage Lv 90
    Under the condition everyone wants to win a match A vs B vs C is actually better than A vs B. In many games battlegrounds with just 2 sides failed because it was impossible to balance the matchmaking. Beside there aren't many MMO out there with pvp especially mass pvp.

    Give me the Aion client with skill set of FF14 before 6.1...
    (0)

  4. #4
    Player
    Corbeau's Avatar
    Join Date
    Sep 2019
    Posts
    240
    Character
    Cam Ember
    World
    Ultros
    Main Class
    Paladin Lv 90
    Crystalline Conflict is already good. It would be better with more responsive servers and a bunch of Riot-level ISP wheeling and dealing, yes, but that's not a prerequisite to a fun game. As long as they keep tweaking balance outliers and banning cheaters, I'll be content.
    (0)

  5. #5
    Player
    Sidamel's Avatar
    Join Date
    Apr 2022
    Posts
    58
    Character
    Sidamel Wyndfyre
    World
    Phoenix
    Main Class
    White Mage Lv 90
    I'm playing MMOs since they exist and I played pretty much all of them. I could have made a huge list with this and that.

    Matchmaking is a core problem of any 2-sided game. Factions only increase that problem. However my point still stands that for
    balancing it doesn't matter how many sides you have.

    Funny that you mention the release because I doubt you played 1.0 in Korea like I did. At the beginning many things were broken.
    From version 2.7 up to 5.x the classes were pretty balanced. After that the game went downhill. I also still believe that the fluent
    combat system was one of the best that has existed.

    As much as there are ppl that like pvp in this or that game as many you find they dislike it. It's an endless discussion.

    Another thing is that you only see small scale group pvp. There 3-sides really don't make much sense. However so more and more
    players you put on the field the approach of having 3 sides isn't that wrong.
    (0)

  6. #6
    Player
    aeoncs's Avatar
    Join Date
    Jul 2015
    Posts
    208
    Character
    Zael Magnus
    World
    Shiva
    Main Class
    Monk Lv 90
    I mean, I probably shouldn't have replied to you in the first place after you tried to argue that 1v1v1 gives an individual player a higher chance of winning than 1v1, but I'm going to bow out of this discussion now, it's honestly like talking to a wall. Have a good one.
    (0)

  7. #7
    Player
    Sidamel's Avatar
    Join Date
    Apr 2022
    Posts
    58
    Character
    Sidamel Wyndfyre
    World
    Phoenix
    Main Class
    White Mage Lv 90
    Where the heck did I ever mention something about individual players and the chance of winning?
    (0)

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