Basically this. For every 1 person who is toxic because of parsing, there are 20 people who rant about how toxic parsers are to the point of obsession.
I personally find logs are good for countering toxicity too. For example someone telling the healers they suck, ranting about "dps healers not healing" when they are, raging at the group for hitting enrage, blaming someone else for their mistake, ranting about how content is too hard ...and it's all their on their log. 0 Mitigation tanking, missing core parts of their rotations, their uptime, exactly what killed who, healing done and so on. You can point out clearly that they're at fault and being toxic towards someone who is at no fault.
Of course in this game highlighting that information is forbidden and you're supposed to grit your teeth and keep quiet when Mr Medica announces in party chat that they had to solo heal when you actually took the bulk of the heals, 4 clutch saves and did 4x their damage. If you do bring it up that someone's logs completely contradict what they're saying and they're at fault, for example on the forums, they immediately switch to "hardcore toxic elitist" rants, which in my opinion is far more toxic behavior because they both hinder their teams and blame other players for it who just want to help and do their best.
Logs are also great for confidence. I'd hate to play without them, because I do care about contributing to the team and it's easy to fall into a mindset of "was that wipe my fault?", "is my damage bad?" and the log will either set your mind at ease, or give you exactly the information you need to improve if you need so it doesn't happen again.
I feel the obsession over parsing being "evil" is just that some players hate when performance is visible. They want to be in their bubble where they can pretend they're doing well, attack someone else for their faults and no one can do a thing about it.



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