Page 7 of 10 FirstFirst ... 5 6 7 8 9 ... LastLast
Results 61 to 70 of 91
  1. #61
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    I enjoy the PLD rotation and the overall kit. It's better at sustaining itself and others when things go sideways.
    (4)

  2. #62
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Well, no because I feel like they should just have had a melee combo and the defensive spell aspect of the paladin should have been what the tank cooldowns represented. Instead we got the unlimited blade works confiteor combo with spells when most fights are designed with melee range in mind.

    Like the combo flows just fine and everything and it isn't a gameplay issue. It's just after playing it for a month in Shadowbringers and letting the "wow shiny new" factor wear off, I kind of just went and started scratching my head at the whole thing.
    (2)

  3. #63
    Player
    ArianeEwah's Avatar
    Join Date
    Jul 2017
    Posts
    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    In an endlessly ongoing fight PLD rotation is rather boring. You do physical FoF, do caster phase, rince and repeat.

    Yet I love everything about PLD rotation beyond that!
    Is there a phase you have to disengage from the target? Either use Requiescat early and spend a stack on HS or rearrange your opener to get around that phase.
    One or multiple downphases? Hold your buffs and reallign your rotation for maxmimum dps output.

    The sheer amount of PLD rotation possibilities is breathtaking, and lets every theorycrafter heart beat faster with joy. PLD rotation has to much depth into it, it's amazing. And honestly, it's quite surprising PLD stays that way. Not only that, but the recent patch even expanded those possibilities.

    If you are interested visit a certain server with the name of the most desired AST card, or a certain website that keeps track of battle logs, and check out the PLD rotation on the new ultimate fight. At first, it's wierd, disgusting and feels massacred, but then, it becomes strangely beautiful, satisfying, mind-blowing and astonishing.

    *insert 'so deep, I can see Adele rolling in it' meme*
    (4)

  4. #64
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    I don't even think there are that many fights that benefit from the mobility of the casting phase of the rotation. They basically get a slightly better shield lob in situations where they do need to strike at a target at range or they are fortunate to be in the spell spamming phase.
    (2)

  5. #65
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Colt47 View Post
    I don't even think there are that many fights that benefit from the mobility of the casting phase of the rotation. They basically get a slightly better shield lob in situations where they do need to strike at a target at range or they are fortunate to be in the spell spamming phase.
    There isn't. Though it makes positioning bosses a lot easier while keeping up DPS if you so happen to be in the magic phase while having to reposition. Other than that, only a few dungeon bosses force you to get off them sometimes.
    (1)

  6. #66
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Worst part about pld rotation is the scuffed 3 royal authority before the new fight or flight, goring blade window. So you normally just do two.
    (1)

  7. #67
    Player
    AlessaImpera's Avatar
    Join Date
    May 2022
    Posts
    46
    Character
    Alessa Impera
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    I dont like it much. The body animations of the character feel stiff during most attacks, while the vfx of everything is slightly below average, with the exception of the giant Blade combo at the end. The animations of the other tanks feel more visceral in their body movement and therefore more satisfying.
    (2)

  8. #68
    Player
    Charak's Avatar
    Join Date
    Dec 2021
    Posts
    29
    Character
    Charak Dragneel
    World
    Midgardsormr
    Main Class
    Leatherworker Lv 90
    PLD needs the rework, the scuffness of having to hold a stack of sword oath to align with fight or flight and/or raid buffs

    the magic phase of PLD should get revamped as well.

    Whats the point of the weird rotation if its going to be the lowest DPS of the 4 tanks
    (3)

  9. #69
    Player
    Jebatus's Avatar
    Join Date
    Jan 2022
    Posts
    14
    Character
    Jebatus Atreides
    World
    Phoenix
    Main Class
    Dark Knight Lv 100
    As much i like the idea if its basic rotation being based around keeping track of dots, i have to say im missing the busyness i love so much on DRK and GNB. There just arent enough of oGCDS for me to be enjoyable. PLD is one oGCD removal away from boring me to tears like WAR
    (0)

  10. #70
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Cursed opener continues to be cursed.

    Edit: I only just noticed the previous poster performed a little thread necromancy. Whoops.
    (0)

Page 7 of 10 FirstFirst ... 5 6 7 8 9 ... LastLast