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  1. #9
    Player
    Naoki34's Avatar
    Join Date
    May 2016
    Location
    Shirogane
    Posts
    1,046
    Character
    Asuka Suzuhana
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by Hysorn View Post
    So, I've been leveling every tank, the only one missing is GNB, and while I played through the EW campaign as PLD, and admittedly, Paladin is often one of my favorite "class fantasies" in most RPGs, I didn't find the rotation enjoyable at all.

    One of my biggest gripes with the tanks design is the "Press the same button, but multiple times". So for instance, Warrior you have your Fel Cleave moment, however, Inner Release's effects + Crits + Inner Chaos make it quite satisfying, you are getting over the top effects + a different animation + of course Crits. Bloodspiller is way less satisfying in my opinion but at least it's just 3 times.

    Then you have PLD... Press Atonement 3 times... Press Holy 4 times... Press Confiteor 4 times... But I don't know, Atonement and Holy reuses the same animation throughout their cycles with very little of special effects happening, it just feels boring. Confiteor looks great, but it lacks that "hmpf" that Inner Release has.

    But yeah, that's my opinion, just wondering what you all thinking about the job. I know that it has a lot of utility and of course having a ranged phase is a godsend in many fights, but the class design feels so uninspired compared to the other tanks, at least to me.
    The answer is simple, I stopped playing PLD when I tank since ShB, it's just a job with nice glam.

    But I don't come to create a topic to say that this or that job has become just passable.


    Same for WHM, but for another reason, no changes or gameplay improvements in Endwalker.
    SGE is much more fun to play when I don't usually play mitigation based heals.
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    Last edited by Naoki34; 05-07-2022 at 10:30 PM.