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  1. #4
    Player
    aodhan_ofinnegain's Avatar
    Join Date
    Nov 2017
    Posts
    545
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    I do find Paladin's rotation extremely satisfying when you manage to execute the optimised rotations. Paladin being the most difficult to optimise out of all four tanks, kind of makes it rewarding when you do pull off the rotations for specific fights. Though I would disagree with the person claiming PLD is "mega static" that is furthest from the truth. It may be the case in casual content without trying, but when it comes to high end levels of play, you have three different opener, standard opener which is the weakest of the three but safe easy go to, -18 second Fight or Flight opener for 4 out of 5 of the savage fights, and the third fight requiring the -4 second Fight or Flight opener, it requires somewhat precise buff timings on some fights, you sometimes depart from the main rotational loop sometimes completely, just to line up your buffs with the fight better and even to get an extra use of Requiescat. You also have to drop an unbuffed Atonement every loop just to delay the rotation from drifting from raid buffs, bringing the rotation from 64 seconds to 61 seconds.

    Sometime I feel PLD can be sorely underappreciated, since most people don't really know, how much work goes into trying to get the most out of the rotation while the other tanks just pop all their stuff in their opener, and then press off cooldown for the most part afterwards.
    (9)
    Last edited by aodhan_ofinnegain; 05-06-2022 at 11:05 PM. Reason: grammar