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  1. #1
    Player
    ThatRobGuy's Avatar
    Join Date
    Feb 2022
    Posts
    5
    Character
    Dizzy Skullcrusher
    World
    Coeurl
    Main Class
    Paladin Lv 90
    I enjoy playing paladin, but I think it would be improved by removing Fight or Flight. Buff the goring blade dot and the oGCDs to compensate. Put the rest of the lost potency into req. You'd still have to manage your dots and have flexibility with req timing, but you'd no longer have to deal with funky openers and desync.

    Also make skill speed apply to spells either through a passive or a change to the stat itself.
    (4)

  2. #2
    Player
    ZeraSkiratea's Avatar
    Join Date
    Sep 2021
    Location
    Gridania
    Posts
    80
    Character
    Zera Skiratea
    World
    Louisoix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ThatRobGuy View Post
    snip

    i fundamentally disagree with that, Minus the funky opener(which really isnt the "biggest deal" unless you REALLY are trying to optimize as much as possible(worst case is you delay your first FoF till after your Requiscat the first time, you loose a single DoT under it, its a potency loss, yes but if you aint a fan of the wonky opener(which tbf isnt even that wonky, its long, and i hate it..


    removing Fight or flight would feel afwull,
    it feels so GOOD having the rotation so perfectly timed that you know that after 123331 the FoF goes offcooldown exactly rightly timed for a second half weave.


    it also would make it "to easy" as one of the few "fuckups" a paladin can currently do to his rotation is missaligning FoF and requiscat, FoF together with requiscat also servers as a perfect meassuring tool for your rotation.
    If you remove FoF and just make all your stuff hit harder by default.. you effectivly removed a big chunk of the bit of managment and planning a PLD has to do offensivly. i am not the best player,(heck i havent yet finished P3S) but P2S as an example, it Feels INCREDIBLE satysfing to optimize and greed second arrow to get a full(well 95ish%) rotation during second arrows under FoF and Tincture (maybe dropping 1 buffed attonment if i am short arrow to get the DoT under it 100%) similiarly to that EX1 requires you to remember to not blow your FoF right before add phase starts as that will waste most of its duration.
    and so on, there are many encounters that would loose so much of what makes it engaging for me as a paladin after the initial prog if FoF was just a passive potency increase across the bord, No realigning FoF if stuff happend, no downside to dying during it and having to use the Cooldown to see when to enter Requiscat instead of the buff running out.
    While i can see that only spending roughly 10 or so seconds outside of a "buff window" may be off putting, it makes pulling of the rotations satysfing, it punishes dying a bit more(as depending where you died you either lost your magic or physical buff, and now have to realign it manually) and so on..


    You still have flexibility in the timings of the casts during Requiscat, while the "use" of it itself isnt flexible, when to use its cast certainly is, there are instances where doing requiscat, but then doing 12333 before the first holy spirit is a thing to do, requiscat allows that now
    Requiscat is 30 seconds in duration, it encompases 5 casts, each being 2.5 seconds makes it exactly 12.5 seconds that are quired to pull off requiscat completly into the confiteor combo,
    Meaing, from when you press requiscat, to when you HAVE to commit to doing 5 casts in a row, you have a total of 17.5 seconds, (you dont have to do casts in a row), Magic dosnt break melee combo anymore as well, making it flexiable within its window
    (4)

  3. #3
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    The only thing I don't like about paladin is the forced spell combination in the rotation, since it's a melee / tank. Reaper and Dark Knight both do spells better than paladin does in terms of how a job should play with spells, where as paladin is like a weird RDM.
    (1)

  4. #4
    Player
    aodhan_ofinnegain's Avatar
    Join Date
    Nov 2017
    Posts
    545
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Most of the time using HS/ HC + Confiteor and blades combo is no different than using melee skills, you just have the added benefit of having the ability to execute from range where downtime comes about. Seems like you're trying to find issues where none exist.
    (4)

  5. #5
    Player
    NakanoTEA's Avatar
    Join Date
    May 2022
    Posts
    15
    Character
    Micu Padron
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    No, PLD is perfect as it is. The FoF/Req management mostly when there is a bit of downtime is the best because you have to adjust to it, and gives room to a lot of optimization.

    If you want an easy to optimize tank use WAR. If you want a fun rotation use GNB.

    And no, FoF is fine as it is, we don't need the SAM/DRK treatment, just learn how to optimize it's usage by planning ahead.
    (6)
    Last edited by NakanoTEA; 05-14-2022 at 03:04 AM.

  6. #6
    Player
    Corbeau's Avatar
    Join Date
    Sep 2019
    Posts
    240
    Character
    Cam Ember
    World
    Ultros
    Main Class
    Paladin Lv 90
    I find that the EW changes actually reduced my enjoyment of PLD. Which is unfortunate, because it was my main through the latter two savage raids of ShB. Shiny graphics and more numerical power don't make up for hammering the same button four times rather than the prior rotational sequence of four different buttons over the same period.
    (1)

  7. #7
    Player
    ZeraSkiratea's Avatar
    Join Date
    Sep 2021
    Location
    Gridania
    Posts
    80
    Character
    Zera Skiratea
    World
    Louisoix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Corbeau View Post
    I find that the EW changes actually reduced my enjoyment of PLD. Which is unfortunate, because it was my main through the latter two savage raids of ShB. Shiny graphics and more numerical power don't make up for hammering the same button four times rather than the prior rotational sequence of four different buttons over the same period.



    half of paladins rotaiton was pressing "the same button 3-4 times" since SHB.. HECK it started in late stormblood
    "press Requiscat, press holy spirit 4 times, press finisher, do bassic rotations which contains 3 preses of attonment one after another
    If the blade Combo was what broke the camels back.. then thats certainly interesting
    (5)

  8. #8
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by ZeraSkiratea View Post
    half of paladins rotaiton was pressing "the same button 3-4 times" since SHB.. HECK it started in late stormblood
    "press Requiscat, press holy spirit 4 times, press finisher, do bassic rotations which contains 3 preses of attonment one after another
    If the blade Combo was what broke the camels back.. then thats certainly interesting
    Especially when then increased combo/charge duration means the repeated steps now have more of a point for downtime management.

    Confiteor changing you your 1-2-3 into Blade of Valor combo instead could be a thing, making it play almost exactly like ShB key-press wise... but I dunno, that just seems like such a surface level thing.
    (2)

  9. #9
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,866
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    I do not main nor had brought any tanks into High End contents across my 2 years of gameplay. But I do want to say that amongst 4 tanks, I've used to enjoy PLD's rotation in ShB and only grew to like it more in EW, especially with added flexibility of Divine Veil usage within magical phase. Requiecast cooldown, Fight or Flight cooldown, Explacion cooldown, Circle of Scorn cooldown, Goring Blade DoT, and Blade of Valor DoT all makes a good personal 'timer' and my reminder of what rotation I am currently in and what should I be expecting next. It feels fluid and awesome to execute properly.

    (That being said, I still enjoy being a WAR more than PLD but that's not because of their rotation. An aesthetic reason, rather.)
    (5)

  10. #10
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    PLD rotation is nice in that it greatly rewards the players ability to do mechanics while optimizing uptime. The weak burst I think is also acceptable because it has ranged attacks that the other tanks don't have (though IMO PLD does need slightly more burst damage, DSR Thorodin phases for example are incredibly annoying on PLD.)

    The main problem with PLD is it doesn't line up with party buffs or even your own buffs because the rotation is longer than 1 minute. This is a design failure when every single other job in the game is designed around that 1/2 minute burst window. The lack of real burst compounds this problem, especially for short party buffs

    PLD is also funky in that of there's no or few buffers in your party (WHM/SGE/SAM/BLM/MCN) your rotation actually changes. This is kind of cool, but can be an annoyance in certain situations.

    It's also annoying that many fights your rotation is optimized by popping buffs 18 or 16 seconds before the pull. This is a flaw shared with SAM, SE needs to try to avoid such long prepull countdowns in the future

    All around, I prefer PLD to what they've done to WAR (duuur...button shiny, push button) and even GNB (incredibly fun...until you need to actually tank), but maybe slightly less than DRK.
    (3)
    Last edited by eagledorf; 05-17-2022 at 08:10 AM.

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