the guy at the end of the first page:
unironically using "um, it's called HEALER" as an argument. this is a lmao.You are also pointing out that numbers on reporting websites show the SCH is capable of healing, which is their role.
the guy at the end of the first page:
unironically using "um, it's called HEALER" as an argument. this is a lmao.You are also pointing out that numbers on reporting websites show the SCH is capable of healing, which is their role.
Last edited by TyrAtatoskr; 05-28-2022 at 10:26 AM. Reason: no clue how to quote specific people
I didn't play sch till this expansion, I hated it previously and loved my astro from SB through to start of EW where I dropped it in favour of sch after I couldn't take the years of soul ripping they did to my ast. I enjoy SCH more than AST atm, I enjoy expedience (sad it was nerfed the 20s sprint was fun), I like using the fairy and seeing how I can get away with not using my aetherflow to heal. But like every healer the dps rotation is boring and anything below savage is boring because there is no challenging healing to be done.
Can't speak for how sch used to be that much besides having to click the pet bar for fairy actions was fucking awful and idk why people liked that. It wouldn't be an issue if you could give the fairy abilities keybinds but you couldn't. I found sch to be awfully clunky when I did give it a go in late SB. But I was new to the game. I have fingies crossed for my astro rework in 6.2... but I half expect it to just be the final nail in the coffin for me ever healing again.
I would be happy if we just had Miasma and Bane back. I still have Miasma and Miasma 2 on my hotbar even after all these years, just waiting to get them back.
SCH is the only job in the entire game that is an evolution of a different role--the only job that begins as a DPS and transforms into a Healer. It makes perfect sense why it was so hyper aggressive in its golden years of ARR and HW and entirely bizarre that it's entire identity has been taken away from it. I also hate how unintuitive its connection to ACN has become. I get that that job split of SMN and SCH has been viewed as a massive mistake, but it's just sloppy how forgotten that relationship is to the point where a new player picking up ACN for the first time has to experience so much whiplash when unlocking SCH that their neck snaps.
I know SMN isn't in the hottest spots right now after its rework, but I do think it has the right foundation. It just feels incomplete rather than poorly thought out. I think it could be really advantageous to rethink of SCH's design by looking at ACN's first 30 levels as a basis for how to rethink the faerie and evolve the job from that point forward.
There's honestly zero functional reason that Fey Union couldn't work exactly like Kardia now. You do damage, your fairy heals your Unioned target.
Indomitability could have your fairy fire off their Fey Illumination (+ healing) just like Physis
Some other ability could trigger Fey Whisper.
Point is, Sage has all of these abilities that do two things at once for a single button press and SCH has to manually push them because of an outdated job fantasy that the FFXIV developers abandoned a LONG time ago.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
My biggest gripe beyond the One button spam with scholar is the Energy Drain optimization aspect of it.
Still, after recent discussions I have gained a new appreciation for the strategy around it, and I will admit that removing SCH's ability to trade excess healing for damage (Which is very dependant on coordination with your co-healer to maximize, meaning this only works in very specific content.) is a big part of the skill ceiling of the job and thus gives it a small mesure of depth other healers do not have.
I still don't like how the "choice" of using AF for healing essentially feels awful because you're losing personal DPS for it and how that turns Disspation into a DPS CD you use whenever its available and aligns with raid buffs.
How delusional of me would it be to hope for any kind of acknowledgment about healer, specifically scholar feedback because of threads like this, during the second 6.2 live letter?
With the ast rework postponed because "It was too much that was needed" I am even more worried about the state of healers in the game.
Crit and direct hit adjustments regarding skills that guarantee a crit/dh hit or buffs like chain stratagem/litany etc seem fine at first but we will have to see what they do with it.
+1 to OP
It's kinda ironic that the pvp version (the scholar archetype they'd like to implement if they didn't have PvE restrictions) is all about spreading dots and buffs. Yet they can't use bane anymore in PvE and deploy tactics is on such a long cd for just a slightly beefier version of succor...
They could combine it into 1 button like pvp if button bloat is their issue (target ally to spread galvanize, target enemy to spread biolysis) They could also make chain strategem get deployed as well to make it useful in aoe situations.
Maybe make energy drain 30s recast but buff the next deployed action (adlo gains a slight damage boost like ast cards and biolysis gains a stronger potency etc.)
Sage proved that having no dps attack to spend stacks on works perfectly fine.
Also I'm not sure why Ruin II survived any revisions, just proves that they don't really do that for the Job. It has a lot of potential but it feels really neglected by the dev team.
SCH used to be so fun in 4.0--then Yoshi P. showed up with his 'ideas' about some crap called 'pure healing.'
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.