Guard is so low on my list of things that are wrong with the mode that it's odd that anyone would really consider it needing a nerf with how many classes can counter it and how even when guarding they can be burst down. It's like saying "Well we're up by 2 points it's the end of the match, might as well tell the other team to go home."

Is it annoying maybe? Sure, but it's "fair" to provide the other team with stalling methods and is one of the FEW ways to counter the lop sided team matches sometimes where they get roflstomped in the first encounter. I've had a team stall enough through this where I could come in with SGE LB and we pushed it back. Sure we lost THAT match but others we've won doing similar things to less extreme extents. With defensive play being in the shitter like it is I don't want any of my options taken away because people who have basically walked the crystal into the opposing teams yard have to fight for a bit longer lol.

"4-5 minutes" is nothing.