I'm not sure if this was already talked about in the past but I find it utterly annyoing that I can't have multiple gear items of the same kind in my inventory.

Yes, I know the reason for that is so people don't roll on stuff they already possess (which honestly doesn't work out in savage anyways since you're rolling on gear coffers and not the gear itself) and take it away from other players who still need it but the reason why it annoys me is the following:

I only started playing FF14 recently and Asphodelos is my first Savage Tier.
Also Dragonsong's Reprise will be my first Ultimate.

Since I already optimized my CD usage etc. (I'm playing main sage) for Asphodelos I'm using the low piety/high crit set, for Dragonsong's Reprise on the other hand I can't possibly go in with only 390 piety during prog so of course I'm using other pieces of gear in some slots or other melds on the same kind of gear I use in Asphodelos.

For the latter I for example need the Asphodelos earrings 2 times with different melds but I can't have 2 of them in my inventory which means it is over complicated to switch in between different gear sets which honestly shouldn't be the case.
I know this might sound like a minor issue but this is - one of many - "quality of life problems" this game has.

So instead of keeping players from having multiple pieces of the same gear in their inventory why not just change the roll system in a way that only players who don't already have that particular piece in their inventory can roll on need while every player who already possesses it can only roll on greed.
It would also solve the problem of not taking away gear from people who actually still need it but it wouldn't interfere with stuff like gear/meld optimization on multiple gear sets for different content.