Frontlines needs a separate PVP skillset imo. The current CC skillset does not scale. In order to lower the skill ceiling, they made it so even an inexperienced player can kill an experienced player by either luck or LB. They also extended the range of a lot of the skills, allowing players to stack jobs that shoot you from 50 yalms away (ie WHM beam). This was not true with the Feast skillset, an experienced player was almost impossible to kill especially since you needed 2 people to kill 1 person. But in a 72 man gamemode all the insta kills flying around doesn't make it any fun. You just end up dead to abilities you have no counter for.

Not the perfect solution, but I propose: In frontlines bring back the old Feast skillset until you guys can figure out how to fix the CC skillset for large scale pvp.