
Originally Posted by
Gruntler
That's the problem with nerfs and power rebalancing though. No one asks for them. That's not a valid argument against power nerfs/rebalancing to be done however.
In this instance, there was a problem (raidwide job synergy with samurai was too swingy and made balancing synergy jobs in other roles--especially dancer and bard--too difficult).
So, let's examine that problem, because the game's had it before.
Back in ARR, HW, and SB, you had the Disembowel/Ranged problem. Ranged damage was balanced around Disembowel. This made a dragoon required for any content you wanted to run a Bard or Machinist in, and if you didn't, your damage was awful, just awful. This made the ranged role difficult to balance. If they buffed the ranged role so it was viable without a dragoon, suddenly with a dragoon its OP. But if they don't, without a dragoon, it feels awful. There's no win/win here, there's no happy medium that exists. So the problem had to be solved by doing the thing that no one 'asked for': They removed all damage specific debuffs from the game. Dragoons no longer buffed bards or machinists, samurais and warriors no longer buffed ninjas, and so on.
Bards and Dancers were getting close to the same point with Samurai. If Dancers or Bards had a samurai, they did amazing, but if they didn't, they just did ok. So how do you balance those jobs? Do you buff Bards and Dancers so that they feel good all the time? Great, now Dancer/Bard + Samurai is required content. This is bad. Do you nerf Dancers and Bards so that their RDPS is balanced around the ubiquity of Samurai? Great, now they feel like shit whenever there isn't a Samurai.
Ultimately, the solution, the only good solution, is to remove the problem itself: Samurai's burst. Unfortunately, no Samurai asked for this, and I doubt any samurai wanted this. No Dragoon wanted thier piercing synergy removed either. No warrior wanted their slashing debuff removed. Lots of times they've done the thing that 'no one wanted' but it turned out to be better for the game in the long run.
This is one of those changes. Samurai needed to take a hit in its burst, so that Dancer and Bard could get corralled in and the ranged role itself be buffed to where it should be and feels good.