Brilliant. We'll have the ff14 version of being a medic in team fortress 2Here's an idea :
New "general" action : HALP!!!
-give the user a halp buff for 2s
-make a big marker appear above target head
-recast 60s ?
Rescue :
-enabled ("trigger" effect) when a party member is under halp buff
-pull party members within 30' to you if they have halp buff and remove it
-recast 30s-90s ? maybe with charges
Solve some problems and create others.
The healer won't pull you to your doom anymore, but if you want to be saved you better beg
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