Hey look, incarnation #2 of a thread I originally posted like two years ago. I considered performing thread necromancy on that thread, but decided not to, in favor of having a new and currently-relevant first post.
Once again, we have a debate about Rescue. Once again, the suggestion has been made that Rescue just have a toggle where you can decline to have Rescue work on you. Once again, I have pointed out that gutting Rescue and propping up the corpse just takes the role action from "this thing is janky as hell" to outright useless, at which point it would be better to just replace it with something else.
So let's discuss the "something else".
The thing is, healers aren't generally opposed to removing Rescue because we necessarily like the action; it is, as mentioned, janky beyond belief, as well as a little bit jarring even at the best of times, and can (demonstrably) cause strife with other players.
In my experience, healers generally are opposed to removing Rescue because it's all we've got as a tool to save people -- or entire runs -- in some cases. (And it's doing double duty at the one unique party utility that healers have, which doesn't help.)
And like I said in the other thread... if folks opposed to Rescue want it gone, you can make healers your allies in the call to punt the ability not by venting about why Rescue is bad and should be taken away, but by brainstorming something better to add in Rescue's place as a healer role action which can help save folks in at least some set of the scenarios that Rescue can.
Preferably something that wouldn't be cheesed six ways to Sunday in savage. (Yes, I did deliberately choose that phrase for the alliteration.)
Because just speaking for myself, if I were offered a better—and ideally, less jank-ridden—alternative to save folks in a number of those situations where Rescue (hypothetically) can, I would probably happily help dump Rescue into the garbage disposal.
And I know I'm not the only healer out there who holds that opinion, because I've talked to some of my healer main friends about this in the past.
People always like to bring up "just remove Rescue's jank and have it teleport someone" or whatnot, but let's leave those aside. Take Rescue out of the equation entirely; pretend it's already been removed. You cannot manually reposition someone anymore.
What would you replace it with? (And why is it a better option?)