Why is there a 30 second wait time at the start of every match? You can't discuss strategy in any detail, and you can't job change like in Frontlines; when you add the intro animations and the 30-second crystal unlock delay, it seems like an awful lot of dead time, especially considering you have 45 seconds to accept the queue in the first place.

All maps allow for a fast starting rollout; I feel like both delays could be reduced to 10 seconds without changing much of anything. Am I dumb?