The score isn't lopsided. Two team are literally going to be decided by less then a dozen points. The third team was probably not even that bad. With this mode you can get multiple spawns where you get double teamed all game. The worst does seem to be the cave spawn for getting the bad rng spawns for being double teamed.



I have wondered in a three team match like frontlines if they should remove the RNG. So if teams 1 and 2 are over 300 points ahead should an S rank just fall into the safest spawn for last place and the rest of the nodes as far away as possible. They did this with the first frontlines Secure. When they re-balanced all the points from drones/nodes and up top. They punished the better teams and spread points out. But all that did is drag the matches the whole 20 mins. Is it fair to use non RNG to extend matches to the max time. Secure use to be favourite mode and now it is least.