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Thread: Retainer Level?

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  1. #1
    Player HiirNoivl's Avatar
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    Mar 2011
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    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Mihana whats to stop people from multipluing their retainers and mailing the goods to their main account to sell?

    Retainer gathered items should be untradeable
    (2)

  2. #2
    Player
    panzertroll's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Irie Lys
    World
    Ragnarok
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    Pugilist Lv 1
    Quote Originally Posted by HiirNoivl View Post
    Mihana whats to stop people from multipluing their retainers and mailing the goods to their main account to sell?

    Retainer gathered items should be untradeable

    If i remember, a few months ago, N.Yoshida said retainers won't be connected to character but they will be connected to the account.

    FFXIV 1.0 >> 2 retainers/character
    FFXIV 2.0 >> maybe 1 or 2 retainers/account.

    It will be necessary to wait for an official answer to confirm
    (0)

  3. #3
    Player
    Celia's Avatar
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    Aug 2011
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    Limsa Lominsa
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    Character
    Celia Coifiere
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Mihana View Post
    I think people are going overboard here. This is what my guess is they have in store for it:

    A retainer can be sent to a certain area within a level range. As their level goes up they can gather in more higher places. For example, let's say they have 5 levels: Lv. 1 lets then gather from spawn points in level 1-10 areas, Lv. 2 is 11-20 areas, Lv. 3 is 21-30, and so forth up to Lv. 5. You can choose a few items you want them to specifically look for and as their level increases so does their chances of successfully finding that item. They'll pick up random junk along the way as well of course. Now the catch of this is while a retainer is out gathering their storage is inaccessible to the player and they cannot run a bazaar. The more dangerous/difficult the area you send them the longer they'll be away.

    So overall it really evens out, you can have your retainer gather items for you but while they're off doing this you lose the rest of their functions. It's either set up shop and have access to your storage, or send them off foraging. Full/Part time gatherers will still have a job because after all, people will probably only send one retainer out at a time to gather and it's unlikely they'll come up with a big haul anyway. This might just be for potential areas where you've got nothing to sell and might want or need a specific item but nobody's selling it. Send your retainer off to go fetch it for you.
    People are allowed to have two retainers though, and since the amount of items that retainers can have on their bazaar is being increased in ARR it's not quite as necessary as it was in 1.0 to have both retainers selling your items if you were a frequent Market Ward user. Now they can have one selling just as well in ARR as two did in 1.0 and one gathering items to be sold. It's not really a sacrifice provided that we still have our two retainers like we did in 1.0.
    (0)

  4. 01-29-2013 10:30 AM

  5. #5
    Player

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    Nov 2012
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    Personally when i see this, I don't think of my retainer going out into the open world to gather stuff from gathering points.
    I think it would apply only to the garden you have outside of your house (stuff you grow yourself in your backyard).
    Anything else imo would be kinda silly.
    (4)

  6. #6
    Player
    Nikita's Avatar
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    Mar 2011
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    Gridania
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    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Wow, that's pretty cool! I have to laugh at any "easy mode" comment. Nothing about gathering was hard, it was rather time consuming however. If you liked gathering, you can still gather yourself to see much higher returns for any time invested. This seems like a nice alternative for people that don't like gathering but do like to craft.

    I didn't see anyone arguing that retainers selling items while the player was offline was breaking anything, I mean, without an auction house wouldn't it be less "easy mode" (lol) for the player to have to sell the items themselves and be logged in with their bazaar open? I don't see why people are so afraid of change, and it is getting rather annoying to see people cherry picking which items seem to magically break the game/their immersion.

    It's a game, have fun with it! Don't like a feature? Don't use the feature!
    (4)
    Last edited by Nikita; 01-29-2013 at 12:31 PM.

  7. #7
    Player
    Sakasa's Avatar
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    May 2011
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    Limsa Lominsa
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    Character
    Sakasa Kuro
    World
    Balmung
    Main Class
    Armorer Lv 58
    This reminds me of SWTOR in a way since you could always send crew mates to get stuff that would have been to time consuming compared to overall net worth. Now FFXIV gathering nodes are much more centralized and respawn at a faster rate but the system is still handy for those that need iron ore but don't feel like hoofing it out to La Noscea when they are waiting at the Garuda/Ifrit Node.

    Also about the market being flooded maybe it was a balmung thing but all basic materials were always flooded. If anything even got below 20 pieces a price hike followed by a under cut flood would occur. So I doubt this will effect the economy anymore then people being there normal money grubbing selves. But sending out a retaining to gather might be counter intuitive if profit is your gain because if they are doing "chores" they might not be able to host AH spots for your stuff to sell.
    (0)
    Mitsuda Yasunori + Soken Masayoshi Track Collaboration 2015! <The Dream>

  8. #8
    Player
    Cynthis's Avatar
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    Nov 2011
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    Gridania
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    Character
    Cynthis Ravenbrook
    World
    Ragnarok
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    Conjurer Lv 60
    I think grinding endlessly in dungeons for darklight gear was a chore. If I can have my retainer do that for me then I am ok with this. If not, then I strongly object to having a "retainer bot" gathering for those who can't be bothered with it.
    (7)

  9. #9
    Player
    LlenCoram's Avatar
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    Mar 2011
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    Llen Coram
    World
    Sargatanas
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    Fisher Lv 100
    The two comments above say exactly what worries me the most. "They can do this if you don't feel like it" or "it gets done if you're busy." I'm a gatherer, I like gathering, and I like supplying what I gather to other people. That's what makes an economy work. With this SE sanctioned botting, it turns gathering from an actual profession to "just some nuisance. Let the bot handle it."

    I'm usually too busy gathering to ever bother with crafting. Therefore, my retainer should craft for me.

    So far exactly what I predicted would happen is happening. All the people who've said they like this proposed system, or the new gathering system, are generally people who enjoy crafting or fighting far more than gathering, if at all. Unfortunately these are the people I feel the new gathering system is aimed at, instead of people who actually enjoy gathering. Please try to put yourself in our shoes. If tomorrow they released a brand new combat system - one where you run up to a mob, click it, and a dice roll decids whether you kill it or not - as a way to "streamline combat because who cares about that, crafting is far more important," the people who like combat the most in the game would be up in arms. It's a similar thing here.
    (5)
    Last edited by LlenCoram; 01-29-2013 at 01:34 PM.

  10. #10
    Player
    SidRheingold's Avatar
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    Apr 2012
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    ウルダハ
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    Sid Rheingold
    World
    Ragnarok
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    Bard Lv 70
    Quote Originally Posted by Rukkirii View Post
    I have a small update regarding retainer levels to share with you.

    Based on the feedback we collected in the past, the dev. team is looking to implement different features for your retainer as they level up. For example, we are looking into allowing retainers to perform chores, such as gathering.

    As soon as we receive detailed information on leveling up your friendly caretakers and the tasks that they will be able to perform at certain levels, we will be sure to let you know!


    I like the idea.

    Put some restrictions on it, done.

    Yoshi P and most of the dev team are MMO players themselves,
    I would bet they know about the risks.
    (1)
    Last edited by SidRheingold; 01-29-2013 at 05:03 PM.
    Quote Originally Posted by Sasunaich View Post
    Ich hoffe, du kommst auch ohne Rezept an genug Koks XD

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