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  1. #1
    Player
    ZJyn's Avatar
    Join Date
    Jun 2017
    Posts
    32
    Character
    Zahn Rha
    World
    Mateus
    Main Class
    Ninja Lv 100

    The Problem with the "Buff Everyone Up to Reaper" Approach

    I don't think it's a controversy to say that Reaper was more than a little overtuned at the launch of Endwalker, and really. Putting aside the details of the numbers, FF Logs, parsers, blah blah blah... that's not important.

    What's important is what Square decided to do, and continued to try to do, to fix this problem.

    Patch after patch after patch after patch, we've seen jobs have their potencies increased, some of which have been astronomically powerful buffs to standard rotations, skill floors, etc. It's happened now at least four times, and while i'm sure nobody was complaining to see their jobs fare better in the overall "Meta" (putting aside conversations about how every job is able to complete content, which is true), it had a consequence that I think is more than a little damaging to the game.

    ... Has anybody else noticed how short encounters are now?

    And it makes sense. Numbers go up, overall job potencies are increased across the board to the tune of hundreds if not thousands combined if we're looking at alliance raids, and the end result seems to be that every encounter i've run, be it current or old, has had its run-time slashed by a fairly considerable margin.

    Look... constructive feedback here... I understand why they did it this way. They wanted to try to silence the folks who might cry foul that they bought the expansion for the shiny new job only to have it nerfed, but the end result means encounters that don't feel as good to play. They should have made the hard call to dial back on Reaper's numbers, and then done minor adjustments to other jobs to make them feel better.

    Because right now, unless they go in and do an across the board uplift of mob HP, the impact feels very, very noticeable, and quite frankly feels more difficult to fix than if they had just done the slight needed nerfs to begin with.

    Not a good direction, guys, sad to say. Nor does it feel as good to play.
    (6)

  2. #2
    Player
    Skiros's Avatar
    Join Date
    Jul 2021
    Posts
    617
    Character
    Drake Drakon
    World
    Jenova
    Main Class
    Red Mage Lv 90
    Thordan Normal being a pushover that lasts for less than 1.5 minutes WHILE SYNCED says it all really.
    (8)

  3. #3
    Player
    Doc_Seraph's Avatar
    Join Date
    Nov 2021
    Posts
    367
    Character
    Doc Seraph
    World
    Jenova
    Main Class
    Machinist Lv 90
    Kupo, do you really want old raids to take forever? kupo <3
    (9)
    Kupo!

  4. #4
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,402
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Skiros View Post
    Thordan Normal being a pushover that lasts for less than 1.5 minutes WHILE SYNCED says it all really.
    Thordan Normal has been a pushover since Heavensward when it was current, so that really says absolutely nothing.
    (16)

  5. #5
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    Time Borrowed did not need to be nerfed, and I will die on this hill forever. It went from group support to just a meh personal.

    Ranting about our utility aside- The new Alliance Raid has melted so fast I was surprised there were mechanics I didn't even get to see on day 1. We're all way too powerful for new content, and that's not even just people in BiS. It just feels sloppier somehow.
    (4)

  6. #6
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by LisSquid View Post
    Time Borrowed did not need to be nerfed, and I will die on this hill forever. It went from group support to just a meh personal.

    Ranting about our utility aside- The new Alliance Raid has melted so fast I was surprised there were mechanics I didn't even get to see on day 1. We're all way too powerful for new content, and that's not even just people in BiS. It just feels sloppier somehow.
    Thats because most were 580-590 in a raid tuned for 565 lol
    (2)

  7. #7
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Kuroka View Post
    Thats because most were 580-590 in a raid tuned for 565 lol
    My perfect patch attendance (have a house to keep!) reminds me other Alliance raids had teeth the first week. This round was faster than the others.
    (0)

  8. #8
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by LisSquid View Post
    Time Borrowed did not need to be nerfed, and I will die on this hill forever. It went from group support to just a meh personal.

    Ranting about our utility aside- The new Alliance Raid has melted so fast I was surprised there were mechanics I didn't even get to see on day 1. We're all way too powerful for new content, and that's not even just people in BiS. It just feels sloppier somehow.
    That's less that we're too powerful and more that the bosses have too few HP.

    Take for example, the Ivalice Raids, the bosses were Gigantic HP Sponges.

    Apparently SE has a big problem with designing middle grounds.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  9. 05-04-2022 09:36 PM
    Reason
    Never mind, redundancy.

  10. #10
    Player
    Doc_Seraph's Avatar
    Join Date
    Nov 2021
    Posts
    367
    Character
    Doc Seraph
    World
    Jenova
    Main Class
    Machinist Lv 90
    Kupo, if I was to take a guess at the elemental root of it all I would say the powers realize that as time moves on we are so used to quick dopamine hits (phone, fast games etc..) that anything that is drawn out may become boring (books, work, long repetitive fights) or 'not worth doing' etc..

    Wrong or right? Kupo who knows but I do believe its just a side product of society. Dopaminergic builds you could say kupo <3
    (2)
    Kupo!

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