Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 21
  1. #1
    Player
    YusiKha's Avatar
    Join Date
    May 2019
    Location
    Azim Steppe
    Posts
    301
    Character
    Lost Skywatcher
    World
    Odin
    Main Class
    Sage Lv 90

    SGE Changes for 6.2

    While SGE is currently in a quite good place, in a vacuum, there’s still parts of its kit that feel useless, frustrating, or disjointed, which could be improved upon. My wishes are as follows, reasonings below:

    Krasis gives a 200p shield in addition, which generates Addersting on full absorption.
    Zoe is increased to 75% and given a 2nd Charge.
    Haimanation and Panhaimanation effects increased to 20-30s.
    Soteria reworked - preferably into an AoE effect.

    Krasis and Aquaveil are incredibly underwhelming as mitigation tool in comparison to Exaltation and Protraction. In having 0 upfront healing (compared to Exaltion’s 500p and Protraction’s 10%), they require ~3000p healed (Krasis) or the equivalent of 10'000p prevented (AVeil) to be equal to their competitors. For Krasis, I think having a smaller upfront shield that can generate Addersting is a worthy trade-off for Protraction’s lower healing buff. It giving a way of generating toxicon in uptime is just the icing on top - having that disjointed part of our kit feel more welcome.
    Zoe is another part of SGE’s kit that feels a bit disjointed from the rest of its kit. It is SGE’s parallel to SCH’s Deployment Tactics, but finds most of its use being attached to Pneuma for a more powerful heal - who can blame it? You just get more out of using it with Pneuma.
    This leads to SGE’s shielding feeling very lacking in comparison to SCH’s, and SGE is already behind in %-based mitigation.
    Giving Zoe a boost allows EProg’s shields be slightly stronger than a naked deployment, which is at least a more fair trade-off considering how high Deployment can be boosted with resource investment. The second charge also means that it won’t be paired solely with Pneuma, slightly improving SGE’s ability to mitigate without sacrificing efficiency elsewhere.
    Haima and Panhaima don't really have much wrong with them, it’s just incredibly rare to utilise more than 2-3 shields in such a short time frame, so increasing the time frame is a neat way to do it. Especially as the competition (Consolation) has up to 50s to utilise only 2 shields.
    Soteria seems like a cool effect until you look at the maths and realise that it’s basically just a 470p heal on a 90s cooldown, which is about as underwhelming as possible considering Druochole recharges every 20 seconds.
    Reworking it would be for the best.
    (1)

  2. #2
    Player
    inhaledcorn's Avatar
    Join Date
    Dec 2015
    Location
    Limsa
    Posts
    396
    Character
    Elliot Cloverfield
    World
    Adamantoise
    Main Class
    Sage Lv 100
    Haima/Panhaima have a weird bit where the stacking shield just doesn't seem to last as long as the secondary buff does if some of the shields fall off. A slightly longer shield duration would be nice, but I think that aspect about it needs to be fixed first.

    I don't think adding a shield to Krasis is what it needs, rather add 10-20% Defensive mitigation would be preferable. Sage has a lot of mitigation tools, and I think further playing into that would be preferable.

    I think Zoe having a charge would be nice, but I never find myself actively using the shield healing of Sage's kit. Sage has so much mitigation elsewhere that GCD shield healing is mostly unnecessary.

    I agree Soteria is underwhelming, especially since it's supposed to be Sage's version of Fey's Union, and Fey's Union is also pretty underwhelming. The cooldown is just too long and stacks get used whether you want them to or not. If it was 60s, it might be better or just rework it to be AoE Kardia would be better. Sage doesn't really need an equivalent to Fey's Union since Sage just generates so much free healing in comparison to Scholar, who has to ration stack usage.

    edit: I think Holos should have its cooldown reduced to 60s and be added to the Addersgall system.
    (2)
    Last edited by inhaledcorn; 05-15-2022 at 12:21 AM.
    Ideal state of tanks: You cannot hurt me in any way that matters
    Ideal state of DPS: I can kill you and leave no forensic evidence
    Ideal state of healers: What did you say? Honey, hold my flower.

  3. #3
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    840
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    I like Soteria as an AoE, it really needs some work. Krasis generating addersting means that it is basically used on CD for that, still better than nothing.

    I'd take a buff duration to Haima, even 20s would be good for overlapping mechanics but I feel like it's kinda well tuned if you time it well at the moment.

    I wish, as with most healers, that they'd improve the Dps side. In sage's case, everything related to addersting, and with an oGCD Toxikon just like in PvP, in a similar fashion to the DPS neutral Misery.
    (1)

  4. #4
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by YusiKha View Post
    Krasis and Aquaveil are incredibly underwhelming as mitigation tool in comparison to Exaltation and Protraction. In having 0 upfront healing (compared to Exaltion’s 500p and Protraction’s 10%), they require ~3000p healed (Krasis) or the equivalent of 10'000p prevented (AVeil) to be equal to their competitors.
    i think aquaveil is fine as is because it can do some things that exaltation cannot. the extra mitigation can very well save a tank that messed up their mit during a tankbuster, or it can save a dps from a raidwide if they have vulns or arent at full hp in that moment. aquaveil is better for dealing with unexpected bits where the extra mitigation is more needed, and for more immediate/urgent ones too where exaltations heal would come in too late. i think its a good tradeoff
    (0)

  5. #5
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    I keep my suggestion of reworking Pepsis so it works as a mini Excog that adds a heal after shields break, rather than breaking the shield to turn it into a heal. I don't raid ex/savage but the very idea of casting E. Dia/Prog to trigger Pepsis heal just sounds so.... backwards and rather wasteful when pretty much any other ogcd works better.

    I do agree Soteria needs a little work, it ties directly into SGE's identity as the "dps healer" so it should feel like one of, if not the most important ability in its kit, not just a little extra passive healing for 4 gcds that I'm sure most people even forget to use.
    (3)

  6. #6
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    548
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by YusiKha View Post
    Haima and Panhaima don't really have much wrong with them, it’s just incredibly rare to utilise more than 2-3 shields in such a short time frame, so increasing the time frame is a neat way to do it. Especially as the competition (Consolation) has up to 50s to utilise only 2 shields.
    You don't need to use up all the stacks as a shield. Once they expire they heal based on how many were left. The bigger issue with them is just other healers who feel the need to waste time pushing up to 100% after a raid wide attack goes out, forcing you to time it flawlessly with random people so one shield eats the attack and the other 4 immediately drop and heal after that.
    (2)

  7. #7
    Player
    YusiKha's Avatar
    Join Date
    May 2019
    Location
    Azim Steppe
    Posts
    301
    Character
    Lost Skywatcher
    World
    Odin
    Main Class
    Sage Lv 90
    Quote Originally Posted by Allegor View Post
    Snip
    I imagine it exists as a counterpoint to SCH’s Emergency Tactics, though it does feel quite out of place considering that SGE has access to non-eukrasian prognosis. It does at least feel satisfying to do euk-prog-Pepsis-euk-prog in quick succession when absolutely no other tools are available.
    As for Soteria, I feel like if it was an AoE kardia that layered on shields at half potency (340p in total, built up over 10s) it would still be in SGE flavour and give it the extra mitigation it sorely needs to compete with SCH.
    SCH can stack healing buffs to have Deployment be ~1255p worth of shield.
    SGE can only waste phys2 with ZoeEProg for ~528p of shield.

    Quote Originally Posted by EusisLandale View Post
    Pan/Haima Snip.
    I have no issue with how the skill works itself, just with how strict its timing is compared to SCH’s equivalent - consolation.
    While Panhaima requires 5-6 strikes within 15s (the last strike having an extra 15s from the previous), Consolation only requires 2 strikes within 50s (~20s with Seraph’s summon, and 30s for consolation’s own duration) to achieve full utilisation.
    Many times I’ve used Panhaima in Pandaemonium Savage to have only 1-2 shields consumed. It’s not strictly a bad thing, but it feels incredibly wasteful.
    (0)

  8. #8
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    All these action are fine as they are now.
    (0)

  9. #9
    Player
    Heilstos's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    259
    Character
    Marius Heilstos
    World
    Odin
    Main Class
    Astrologian Lv 100
    Hey Yusi Kha,

    can you add pls the shoter CD for Ikarus. That would be great =)
    (1)

  10. #10
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Unpopular opinion but honestly I'm not a fan of the healer lv86 abilities. Exaltation is good, but overall they're just unnecessary filler for the sake of pretending to give healers more buttons. They're probably on the weaker side on purpose because we don't really need more single target heal, especially with tanks getting some ridiculous free mitigation/heal on 25s cooldowns. Sure, you can find a use for them sometimes, but you wouldn't really miss them either if you had to play without them.

    I'd trim all 4 or merge them with other single target abilities as upgrades and actually use the 86 slot for something interesting.

    I agree on most of these too.
    A Zoe buff to 75% is unnecessary given how Pneuma is already very strong, it might be better to simply buff Pneuma to 900 and only let Zoe interact with EDiag and Eprog on a shorter cooldown.

    Panhaima on a longer duration would be great and should absolutely apply to Lilybell too.

    Aoe Sorteria might almost be too good as much as I'd like it, but it definitely needs a buff or rework.
    (4)
    Last edited by Liam_Harper; 05-07-2022 at 11:04 PM.

Page 1 of 3 1 2 3 LastLast