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  1. #161
    Player
    Soulfire's Avatar
    Join Date
    Jul 2011
    Posts
    211
    Character
    Maki Amiyuki
    World
    Masamune
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Hoshikogi View Post
    Rampage
    <Before>
    Increases your attack speed and power for each physical attack against you, and restores HP for each critical hit you land.
    <After>
    Increases your attack speed and parry rating for each physical attack against you, and restores HP for each critical hit you land.

    I could have sworn the original Rampart description said:
    "Increases your attack speed and [defense] for each physical attack against you, and restores HP for each critical hit you land."
    Go figure I would screw around for hours doing something else while I had it written and someone would post it a minute before me. w
    (0)

  2. #162
    Player
    Hoshikogi's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    129
    Character
    Hoshikogi Douatama
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I'm currently away from my super PC capable of running FFXIV and slightly borred. Sorry =)

    The description they used (with attack power) was the one before warrior was introduced. The description after the job patch stated defense.
    (0)
    Last edited by Hoshikogi; 05-24-2012 at 12:00 PM.

  3. #163
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Rampage Increases your attack speed and power for each physical attack against you, and restores HP for each critical hit you land. Effect fades upon moving or reuse. Cannot be used simultaneously with Berserk.
    Recast Time: 10sec.

    according to this link http://forum.square-enix.com/ffxiv/t...l=1#post476429

    I don't recall Rampage ever haviing a defense boost lol
    (0)

  4. #164
    Player
    Deltara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    444
    Character
    Deltara Delettre
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    If anyone has room to complain about underwhelming HP totals, it's monk.
    (2)

  5. #165
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    I been reading since this thread came active... and I laugh everytime I see "OMG WHY NERF ARCHER??"

    Just came in here to say that
    (1)

  6. #166
    Player
    Hoshikogi's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    129
    Character
    Hoshikogi Douatama
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Airget View Post
    I don't recall Rampage ever haviing a defense boost lol
    The description for rampart after patch 1.21 stated a defense gain; This is one of the reasons why Warrior was so over powered while fighting multiple monsters. This is also the reason why warriors could run through Darkhold with simply regen and stoneskin while being pelted by 15+ monsters and not die.

    This defense gain was VERY noticable and it was even noted on the in game description. I'm not sure how you missed reading this detail under the action description [I was (once) over joyed from this change after the job patch].
    (0)

  7. #167
    Player
    CrazyViet228's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    35
    Character
    Satomi Satori
    World
    Durandal
    Main Class
    Thaumaturge Lv 51
    Good day to be a DRG finally
    (1)

  8. #168
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by Hoshikogi View Post
    The description for rampart after patch 1.21 stated a defense gain; This is one of the reasons why Warrior was so over powered while fighting multiple monsters. This is also the reason why warriors could run through Darkhold with simply regen and stoneskin while being pelted by 15+ monsters and not die.

    This defense gain was VERY noticable and it was even noted on the in game description. I'm not sure how you missed reading this detail under the action description [I was (once) over joyed from this change after the job patch].
    I could run through darkhold on any melee classes with simply regen and stoneskin.
    (0)

  9. #169
    Player
    Hoshikogi's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    129
    Character
    Hoshikogi Douatama
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Chardrizard View Post
    I could run through darkhold on any melee classes with simply regen and stoneskin.
    Right... so is this is legendary "trolling" I've been hearing about? =)
    (0)

  10. #170
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Elexia View Post
    That actually puts it on par with other DD then, not overpowered because level correction is still a bastard.
    Understandable, but I'm interested in the long term impact the loss of TP charge up and upkeep will do in the long run with fights. Also input timing is reduced as well by this. I have a feeling that these things are being overlooked in the overall changes, and are going to have a huge impact on the average Dragoon performance.
    (1)

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