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  1. #9
    Player
    Hoshikogi's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    129
    Character
    Hoshikogi Douatama
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Duelle View Post
    PS: As far as the mentioning of how long it takes, the deciding factor should be how your DPSers perform. The tank should not be a factor in that equation at all. It shouldn't matter if the tank is a WAR or PLD or SAM or BST or whatever; the result should be the same. If a run takes longer with a PLD and shorter with a WAR, then there's a balance problem and in needs to be resolved.
    If paladin must put up with lesser damage in compairison to warrior (which I respect and prefer --> I love surivial & utility). Their lack of enmity from lesser damage abilities should be compensated with enough pure enmity generation for surrounding DPS to increase their single target/AoE damage. If surrounding party members can more safily pump out greater damage with a PLD in the group, then this would be a non-issue.


    The greatest example is compairing FFXIV to EQII's paladin; they are VERY similar. Both use seemingly amazing AoE protective buffs, provide block buffs galore, use cure/heal as a means to hold hate, and use almost pure emity (little damage) generating abilities, AoE's, and buffs to hold hate. The only difference between these two PLD's (other than move names and EQII having WAY more moves since it's an OLD developed MMO and FFXIV's PLD being more involving --> YAY) is that FFXIV's PLD is not receiving enough of the pure emity gain abilities (or these abilities are currently lackluster). SE decided to provide the emity generation and transfer buffs to the Warrior, a class so well developed in AoE and monsterous single target damage that they hardly need all these hate generating buffs to hold hate.

    I'm not asking SE to strip warrior of all these abilities; however, PLD's current Emity generating abiliites require re-evaulation for their effectiveness at (mainly) holding AoE enmity.
    (3)
    Last edited by Hoshikogi; 05-25-2012 at 01:28 AM.