When the game's story becomes self-aware:
I mean he is also the director of FFXVI and it's very likely, that they implement NFTs there. So yes he obviously has to deal with that topic since the CEO of SE loves the idea of NFTs.
That'd be the quickest way to ensure I never buy FF16 - and I've bought pretty much every mainline FF release over the past two decades. I've bought consoles specifically to play mainline FF games.
After the poorly-paced mess that is EW's story and the handling of creating said story, I was already more tentative about FF16 due to beginning to question Yoshida's direction and producer decisions. Any hint of NFTs in FF16 would effectively make it dead to me.
At this point I'll be pleasantly surprised if it isn't plagued by some of the very same issues that FFXV was forced to endure. Remember all the weird 'crossovers' with real world companies such as American Express which led to product placement? Heh.That'd be the quickest way to ensure I never buy FF16 - and I've bought pretty much every mainline FF release over the past two decades. I've bought consoles specifically to play mainline FF games.
After the poorly-paced mess that is EW's story and the handling of creating said story, I was already more tentative about FF16 due to beginning to question Yoshida's direction and producer decisions. Any hint of NFTs in FF16 would effectively make it dead to me.
That there's so little actual information about what FFXVI intends to be in general is worrying to me on the basis that it's been in development for quite a few years now. FFXIV would very likely have gone in a very different direction had the guy responsible for writing Heavensward not been moved over to work on FFXVI.
On one hand, I kind of appreciate them not telling us much about the game until it's very close to release. I've seen games announced 7 years before they're anywhere near release, see hype build up for it, die, build up again, and the final product end up being a massive disappointment to many fans who had been waiting with baited breath for it (... KH3, anyone?). We've also seen it with Cyberpunk, and a few other games over the years.At this point I'll be pleasantly surprised if it isn't plagued by some of the very same issues that FFXV was forced to endure. Remember all the weird 'crossovers' with real world companies such as American Express which led to product placement? Heh.
That there's so little actual information about what FFXVI intends to be in general is worrying to me on the basis that it's been in development for quite a few years now. FFXIV would very likely have gone in a very different direction had the guy responsible for writing Heavensward not been moved over to work on FFXVI.
On the other hand, knowing almost nothing about the systems or story (minus some minor character tidbits and a vague plot) this seemingly close to release is... mm. Concerning, to say the least. We got one pretty awesome trailer, and barely anything since. They promise it's close to release, so why are we not seeing more promotion going out about it?
I do remember a lot of the mess around FFXV, and while I do still genuinely love the game now that its in its 'complete' state, it was one of the messier releases they've done. The whole shift it took from Versus XIII to XV was also uh... not the best. I followed Versus XIII for years, into it becoming FFXV, and while I was happy the game came out at last, it was still strange to see that shift happen.
With everything going on with SE's higher ups right now, I have some worries regarding the game. Unless we suddenly start getting a flood of information on it here soon, I may forego my usual preordering and wait until it actually releases...
Last edited by Kaoru_Nagisa; 05-03-2022 at 09:44 PM.
Yeah, Cyberpunk was a bitter disappointment since it outright lied during the marketing phase. If I knew the ability to play as a Corpo was severely limited to a few dialogue options and a five minute starter quest I never would have bought the game. Combined with the various performance issues on consoles it was the first ever game I straight up pursued a refund for. A shame, too, since Night City looked incredible - but it simply didn't feel like a the RPG it was meant to be.On one hand, I kind of appreciate them not telling us much about the game until it's very close to release. I've seen games announced 7 years before they're anywhere near release, see hype build up for it, die, build up again, and the final product end up being a massive disappointment to many fans who had been waiting with baited breath for it (... KH3, anyone?). We've also seen it with Cyberpunk, and a few other games over the years.
On the other hand, knowing almost nothing about the systems or story (minus some minor character tidbits and a vague plot) this seemingly close to release is... mm. Concerning, to say the least. We got one pretty awesome trailer, and barely anything since. They promise it's close to release, so why are we not seeing more promotion going out about it?
I do remember a lot of the mess around FFXV, and while I do still genuinely love the game now that its in its 'complete' state, it was one of the messier releases they've done. The whole shift it took from Versus XIII to XV was also uh... not the best. I followed Versus XIII for years, into it becoming FFXV, and while I was happy the game came out at last, it was still strange to see that shift happen.
With everything going on with SE's higher ups right now, I have some worries regarding the game. Unless we suddenly start getting a flood of information on it here soon, I may forego my usual preordering and wait until it actually releases...
As for FFXV, I did enjoy it for the most part. A little too linear for my liking towards the end of the game, perhaps, though overall it was good enough to retain my interest. Equally, I also enjoyed FFVIIR. I just hope the second part of that game isn't riddled with NFT's...
All in all, I think Square Enix would do well to just release a cool screenshot once or twice a month to show something from the games that they're actively developing. The standard disclaimer of 'this is a work in progress/not the final product' would be enough to deflect most criticism but the lack of any meaningful marketing is becoming rather tiresome.
It is just a hyperbole joke, lol. I am aware that If SE really wants to, he doesn't really have much choice. That's something I am worry about, too. At the end of the day, he's an employee working for SE.On what basis? I like the guy well enough, though there's many supposed 'lines in the sand' that he has allowed to be crossed already and despite his vocal opposition to the presence of a cash shop his hands are, by his own admission, tied. Let's not pretend as though he doesn't try and sell very expensive merchandise during Live Letters either.
Last edited by Digit4lC4m; 05-03-2022 at 11:03 PM. Reason: Typo
*FFXIV does better than it ever has*
The forums: '' OMG IS THE GAME DYING!?!?!+1 ''
Not everything is going to their NFT venture, last I heard SE is also looking into new gaming engines, AI, and other stuff. As fo NFTs, SE prolly looking into smashing them into mobile and metaverse stuff, despite western worlds hatred for both nfts and mobile games they are very much booming industries in Asia, especially Japan...
I am also concerned about it. I dont think XIV is going to die out or suffer soon (I believe Yoshi P when he says there are currently no plans to implement them)
What I worry about most is some kind of Square NFT service where purchases of NFTs get tied to non-nft goods. Tying emotes or glams to ownership of NFT's confirmed by some sort of proprietary marketplace. That way they'd not have to implement them directly into XIV but the game would still suffer as a result. Like some sort of dystopian virtual amiibo.
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