They ruined the job and didn't solve any of the problems they were targeting these changes towards. So yes, it's that bad. We have an empty shell of a previously great job. Revert back to 6.08, we didn't ask for any of this.
They ruined the job and didn't solve any of the problems they were targeting these changes towards. So yes, it's that bad. We have an empty shell of a previously great job. Revert back to 6.08, we didn't ask for any of this.
To reiterate all the sentiment espoused in each one of those threads, the reflective JP threads and the new growing outcry from Chinese and Korean servers (who got a preview of what is in store for them)...
100% yes. 6.1 was a horrible direction for SAM (and honestly speaking, the game in general if the other dps roles are next on the chopping block).
Honestly, the entire community should be joining in and fighting the dev direction the SAM changes represent. If you play DPS, they are coming for you soon. The only caveat there is if you feel like your dps class is already terrible. Then maybe you have a chance for positive.
But SAM was in a good spot. Game play wise, the SAM community for the most part loved it. Mechanically (and dps comparison wise) we were fine. All SE excuses for the SAM changes fell entirely flat and don't at all actually explain why. Rather, they all came out as illogical excuses that didn't pan out in reality.
They are dumbing things down to dumb things down. And SAM was the first in the firing line. DRG is rumored next for gutting.
We should all be standing together against these types of changes just for simplicity (unless I guess you prefer just mindlessly mashing a couple of buttons to experience the game I guess...) because if it is accepted for SAM in the end... The rest are going to be trimmed down to mindless, face rolling levels, as SAM has now been...
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