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  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90

    An extremely simple change to "fix" Rez in CC (Rez taking longer than intended)

    We've all been there. Get ganked and have 10 -20s on our rez timer.

    Then afterward it takes 2-3 seconds to port us to the starting area and another 3 to go through the raise animation.

    It doesn't need to be this way and it shouldn't. Replace what is currently with a much more simple efficient system:

    Upon death, you instantly get a debuff that starts ticking down equal to what your rez timer would normally be. "Down for the count". You are instantly ported to the start area and while said debuff is active you cannot move or act.

    Debuff goes away and you go on your merry murdering way.
    (5)
    Last edited by Deceptus; 05-02-2022 at 04:06 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]