I'd only consider lowering the orchestrion roll requirements if they remove hints. Maybe not even then. R1600 is very achievable considering the fact that you can reset to R1500 as many times as you like.I think a lot of people want to get an orchestrion roll for collection. It should be possible to get the roll for playing even against NPC.
I haven't encountered many people who queue up just to AFK for the challenge log, but I have seen some. Most seem to realize even the time spent AFKing isn't worth the reward. I'm in favor of removing it, if only because it's practically useless whether or not you intend to play.Weekly challenge log for mahjong should be removed
...as a tangent though, I think they should revise the thinking timer to a more standard system of 5s per move + an extra 15-20s per hand. Games in FFXIV move very, very slowly when even one person maxes the timer on every move.
100% agree. The fun of mahjong is playing with people. When I play mahjong in FFXIV I can't tell where the person ends and the bot begins. I'm fine if they leave the hint system in unranked games, but it has no place in ranked. (And as Sirocco said, you can climb consistently off exploiting the bot's weaknesses. Your rating is more a reflection of how good you are at beating the bot than other players.)In ranked matches, it should be important how good a player is. That's why any kind of hint should be disabled.
The problem with adding a casual queue feature is that the ranked population is already too low; dividing players further would kill it. PvP currently faces this issue as well at higher levels, as casual Crystalline Conflict queue is very popular, but it siphons people out of the ranked queue. I would propose two alternatives:There should be three queues, not two. Ranked, Advanced Ranked, and normal. Some people would like to play without all the ranking stuff.
- Normal queue should have hints on it. As its not that competitive game.
- Ranked queue should be left as it is. Hints off. Dangerous tile could be still left on.
- Advanced ranked queue should have "open hand tanyao" turned off. As it is not very "advanced" yaku. Also hints and dangerous tiles off.
1. Allow bots in private games. Allow players to queue into private games with 1-4 players, then populate the rest of the seats with bots.
2. Add an option to hide ranks. If you want to play games without worrying about rank, toggle off all rank display and notifications. Rank will still change per game and the player will still be eligible for achievements, but that information will be hidden unless the player wants to toggle it back on again.
(cont'd)