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Thread: Mahjong Fix

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  1. #23
    Player
    hexxxx's Avatar
    Join Date
    Nov 2022
    Posts
    19
    Character
    Mebibi Mebi
    World
    Coeurl
    Main Class
    Samurai Lv 90
    As for the other points, all hints/AI should be disabled outside of private games. And I disagree with removing kuitan in ranked matches, I think adding a 30000 point minimum to end the game would be better. Open tanyao is incentivized because it's all you need to win if few points change hands and the game ends fast. Having a minimum score would encourage people to attempt bigger hands than rinky-dink 1000 point tanyao nomis.

    I should note here that the queue system seems to prioritize Novice over Advanced. (i.e. if 4 players queue for Novice and Advanced at the same time, they will be placed in a novice game.) Ideally, this could be fixed by disabling Novice queue for players above 1 dan. This would also make it slightly more difficult to win-trade games, as you wouldn't be able to farm rank off fresh alts past a certain point.

    Currently playing mahjong give no reward at all. Besides the weekly challenge log. It should award at least a little bit of MGP for any game. Just like any other gold saucer activity.
    While I agree on principle, in practice, this will give people an additional incentive to AFK. Unless AFKers are exempted from rewards somehow, this has the potential to do more harm than good.

    5. Emotes used by players should be visible on the avatars during the match.

    6. Add a tutorial teaching new players to play step-by-step.

    7. Upgrade interface to show common assists:
    - highlighting tile copies on mouseover,
    - wait previews,
    - furiten warnings before discarding a tile
    I fully agree with all of these.

    Thanks for making this topic! I know CBU3 hasn't touched mahjong since launch, but I'd love for it to become a proper place to play the game. As it stands, I can't recommend FFXIV to any mahjong players, but with a few small system changes I think the latent potential of XIV mahjong could be realized.
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    Last edited by hexxxx; 04-07-2024 at 07:05 AM.