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Thread: Mahjong Fix

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  1. #8
    Player
    kiyou's Avatar
    Join Date
    May 2022
    Posts
    1
    Character
    Ki You
    World
    Louisoix
    Main Class
    Monk Lv 90
    I'd agree that hints should be removed but for the opposite reason. It makes people play worse as the bot is only meant to teach you the very basics. Average skilled person will generally always come out ahead over people relying on the hints.

    But I think the overall problem with mahjong in ff14 as it stands is that there is literally no reason to play it besides acquiring the roll / mahjong master title.

    Once I acquired mahjong master I saw and still see no reason to play mahjong in ff14 when I can queue up on mahjong soul or tenhou for instant queues with proper matchmaking at any time of the day.

    Basically, the ff14 client is completely inferior to the popular mahjong clients of today and square needs to throw in some glams/rewards/mgp that isn't gated behind ranking points to get ff14 players to actually try it out and play.

    I also think the suggestion for removing open hand tanyao from "advanced play" is extremely ridiculous. Keep it optional like Tenhou if you want. I prefer it ON (as do many pros) as it heavily reduces the amount of ryuukyoku and allows you to play more aggressively which is more fun in general.
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    Last edited by kiyou; 05-23-2022 at 02:27 AM.