There are many things about Doman Mahjong that should be fixed. I want to list them and tell how they possibly could be fixed.
1. Orchestrion roll and weekly challenge log.
- I think a lot of people want to get an orchestrion roll for collection. It should be possible to get the roll for playing even against NPC. Just win a few times in any game mode, so people wouldn't need to master playing this game. This way anyone who wants to get the scroll, will be able to do that without suffering for too long.
- Weekly challenge log for mahjong should be removed...
...This is quite important because we have a lot of players that join ranked games for challenge log or orchestrion roll. They want to leave immediately after learning how long this game will take. It breaks fun for all the people on the table who have to deal with unmotivated or leaving players.
2. Ranked Matches.
In ranked matches, it should be important how good a player is. That's why any kind of hint should be disabled. It's called ranked for a reason. It shouldn't be possible to win with only luck and clicking hints. Playing with hints is no different than installing bot playing instead of a player. Ranked matches should be free from it as this is the place where people show their ability to play.
3. Queues.
There should be three queues, not two. Ranked, Advanced Ranked, and normal. Some people would like to play without all the ranking stuff.
- Normal queue should have hints on it. As its not that competitive game.
- Ranked queue should be left as it is. Hints off. Dangerous tile could be still left on.
- Advanced ranked queue should have "open hand tanyao" turned off. As it is not very "advanced" yaku. Also hints and dangerous tiles off.
4. MGP for games.
Currently playing mahjong give no reward at all. Besides the weekly challenge log. It should award at least a little bit of MGP for any game. Just like any other gold saucer activity. I don't know how much, but it takes 30-60 minutes to play a single match. So it should be rewarded accordingly.
5. Emotes used by players should be visible on the avatars during the match.
6. Add a tutorial teaching new players to play step-by-step.
7. Upgrade interface to show common assists:
- highlighting tile copies on mouseover,
- wait previews,
- furiten warnings before discarding a tile