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  1. #1
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,848
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Here's my take on Cover and how to "fix it" Mind you I think theirs also quite a few changes that should be still made to Paladin's support kit:
    >Firstly remove Gauge cost and increase range, this would already be a good step in the right direction, Right now the small range and the cost when Intervention is generally just better
    >Add a Bonus effect or upgrade trait (Upgraded Cover can be called Guardian or something), where you grant a strong healing effect to your target, I don't know it seems like it could be a good ability to "cover" for someone.

    Generally I wouldn't want cover removed but it's current state isn't all to great and only there because it's apart of Job identity, I'd like to see some skill expression in PLD's defensive kit in general, This is why I'm in favour of clemency becoming a MP management OGCD thing, generally Oath should also be reworked so PLD's who use defensives properly get a better benefit, currently you could put Intervention/Holy shelltron on 2 charges (sharing charges with each other) and PLD would basically be the same, Personally I don't really see or want PLD to be better then DRK/GNB in terms of DPS, so making it's upsides and defensives more interesting and appealing seems like the right direction Instead of just pushing GNB out of meta by making PLD's damage do slightly more or something, Give PLD/WAR more unique interesting upsides in general, let warrior Holm gang more (Recent fight design doesn't let them use it to cheese mechs much anymore), Let Pld's have cool Progression utilities and interesting upsides
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    Last edited by Rithy255; 02-16-2023 at 09:12 PM.

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