Quote Originally Posted by darkdyllon View Post
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The 'community' is not a homogenous entity. You have various groups campaigning to have their interests promoted. Often, those interests are at odds with each other. The loudest voices come from the jobs with the biggest backing, usually because they've been overpowered for a while and many people have swapped over. You will, of course, see players throw out an honorable mention to jobs that have been at the bottom for a few expansions in a row, simply because they are no threat and it makes their demands appear fair-minded. But most people are primarily motivated by preserving their own self-interests. I think that the less the devs engage with that sort of politics, the better. If the numbers show that a job is dominating, both in terms of usage and dps output, just openly nerf it. It is what it is. What I dislike is this back and forth where they try to nerf something and then backpedal a bit to mollify the inevitable backlash. This process repeats itself over the course of an expansion until they can finally go all in during an expansion transition. We've seen this so many times before.

I would like to see more dev perspectives on job design direction, since they clearly have opinions of their own. The live letter format is outdated for a game of this scope. They really need to break it down into shorter, more focused, and more frequent segments so that you don't have to wade through four hours of material to get to what you want.