Quote Originally Posted by SargeTheSeagull View Post
Balance. Doesn’t. Matter. Every job is viable. People whining about job balance (which literally doesn’t matter in everything except week 1 ultimate prog) is how we got to this abysmal state of job design with every job being identical give or take two or three abilities.
Pretty much this. And people wonder why so many jobs play the same yet when one deviates it's back to complaining. I hope we get PvP-esque abilities in PvE. We don't need more [increase DPS by x%].