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  1. #18
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Lymberey View Post
    Getting sheeped from 25y away is not overextending. Aren't you the same guy who complained about getting jumped on with 40/40y range advantage in positioning? Now you suggest melees to play conservatively until someone got sheeped and focused to death? I'm lost for words.
    The range the poly is done from doesn't actually matter.

    What matters is if a melee dives right into a group of 5 people when they have their burst up, something not that uncommon in lower ranks and casual. If they do, the poly is lethal, but they'll die even if there's no white mage on the opponents team.

    And melee have a lot going for them. High LB, short CD gap closers, and completely free movement while DPSing. So much so that a fleeing mage or physical ranged can't really do much of anything about a melee on them, other than hope their team assists. But, yes, that comes with the caveat of "Yeah you need a minimum sense to wait until an enemy is at least slightly distracted, has used their burst, or is split up before jumping right into a group of them."

    Still, there's a reason there's more meta melees than any other role. They're strong, even with that caveat. And, hey, if you think poly is bad - one of them even has an uncleansable stun that cancels the target's guard. Even poly can't do that.

    Quote Originally Posted by Gserpent View Post
    But that's exactly what a *lot* of players even in Crystal and the top 100 do, cost their team the games (or at least require their team to hard-carry them for most of the game), and then rage about "omg WHM OP" instead of just admitting that they did something really stupid and got what they deserved.

    Not an uncommon problem in multiplayer games. People are either unwilling to engage in self-reflection or simply never learned how. It's why they remain low skill players.
    Crystal? Man, this happens at every level. and WHM is only one of many scapegoats. It might also be "cheaters" holding them back at silver. Or the most common across all ranked multiplayer games: "My team is bad and holds me back, it's why I'm hardstuck at <insert rank here> for months."

    Quote Originally Posted by Lymberey View Post
    In fact, I found WHM to be extremely overloaded compared to AST which is conditional and micro heavy, SGE which lack range on burst (made up with 2 charges), healing capability, party buff and CC, and SCH which lack burst and CC.
    None of the other three have non-purifiable hard CC, have no targetable purify, no hard CC aka stun, and for some reason, no instant AoE healing and group regen.
    WHM lacks.... DoT....
    Your problem here is that you're comparing white mage to other healers.

    You should compare white mage (and every healer) to ninja, dragoon, red mage, and so on.

    If you make white mage like other healers, it will be trash like other healers and you simply won't see healers anywhere but casual and low ranks. If you make the other healers like good DPS, they'll become viable too.

    As I keep having to repeat: There are no healers (or tanks) in CC. Everyone is a DPS, and has to compete with other DPS.
    (1)
    Last edited by Risvertasashi; 05-14-2022 at 02:35 AM.

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