WHM's LB being so weak against high skill players, and the fact that WHM has virtually nothing going for it besides its LB and its 25 sec sheep cooldown, is what made me switch off and play other healers. It didn't help that they nerfed Misery for some stupid reason. Skilled players are going to be watching the enemy party list. They'll know when you have or are about to have LB and they will either immediately all swap to you and burst you into the dirt when you run out to try and position the laser, or they will simply never stack together until you've been forced to laser one or maybe two people, at which point your contribution to the game is pretty much over until your next LB.

Like, the difference between WHM and the other three healers is absurd. I am *always* doing something on AST and SCH. I'm constantly moving, constantly buffing or healing or adding damage. Honestly, I feel like WHM's Glare potency should be bumped to like 5500 if they're going to nerf Misery, just so that WHM gets *something* going for itself between LBs. Cure 2 having a cast time is also a huge problem. 12k per cast is pretty nice, but other healers are getting in the 8k range for an instant GCD, which is IMO a hell of a lot better.

Pumping 2 Cure 2's into someone is strong. But even then, AST can beat WHM if they really want to - each Benefic is 4000 potency (up to 8000 as they are lowered to 50% or less) plus 1000 regen. Double Casting it is another 4000-8000 potency plus another 4000 shield, and you can burn both Double Casts if you really need to. AST has the best single target healing output in the game, by a huge margin, and it's all instant. Hell, after the (unneeded) Macrocosmos buff, AST also has the option to nova for 28k damage every 30 sec before buffs (plus Heavy, Bind, and stacking Microcosmos buff.)