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  1. #1
    Player
    magzillas's Avatar
    Join Date
    Apr 2022
    Posts
    9
    Character
    Xillas Eversong
    World
    Faerie
    Main Class
    Red Mage Lv 90
    At a 60s recharge, I think the LB would be perfectly fine if it had no stun at all. I really question the playtesting that gave the thumbs-up to such a potent CC tool - on top of everything else the LB does - on a class that already has a uniquely uncounterable CC effect in polymorph.

    Seems like they just kept adding more and more effects to it based on unique aspects of a PvE white mage, and then forgot to ask what cooldown would be reasonable for it.

    Maybe I'd understand it more if WHMs were an underwhelming presence outside of their death laser, but they certainly aren't. If their LB is going to remain at 60s charge, it shouldn't stun, and if we're to insist that WHM needs the stun, the recharge should be much longer. As it stands, WHMs have this come up nearly every major engagement, and unless the WHM fires it off at one person standing off in Timbuktu with guard up, the impact is almost unfailingly tide-turning.
    (9)
    Last edited by magzillas; 05-01-2022 at 02:09 PM.

  2. #2
    Player
    Tobias_Azuryon's Avatar
    Join Date
    Jun 2017
    Posts
    204
    Character
    Tobias Azuryon
    World
    Maduin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by magzillas View Post
    At a 60s recharge, I think the LB would be perfectly fine if it had no stun at all.
    Then it'd just be "miracle of nature, laser beam the field, delete person with follow up afflatus/dash attack.

    I still don't understand why some classes have just literally NO cc and WHM can just screw your teams entire day up with no punishment from range. Same for the AOE silence/bind from RDM. When shit like that is in the game I don't understand how they thought "but SGE gets a shield sometimes" is balanced.

    Either way I don't understand WHM's design. It's at the point where I feel at this point unless I change to WHM I'll never get the heck out of platinum. I can't counter a stun aoe laser beam on my team literally every fight because you can't go for the Whm because the team will gank you but if you go for the whm by the time you've cleared out the mob they can stall/screw you with aoe laser death. Even 1v1 it's kinda nonsense.

    It's like they had no idea that CC would be....you know....super effective. "It's okay WHM here's a instant cast no punishment 12k damage (now 10k) damage button that for SGE to replicate has to be melee range to do that will surely get them killed unless they play super defensively" seems super legit when I have zero ways to defend myself lol.
    (4)
    Last edited by Tobias_Azuryon; 05-01-2022 at 05:08 PM.

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