Quote Originally Posted by Theodric View Post
If a game doesn't have a lot of combat it usually compromises by allowing for dialogue options to change the outcome of quests...which isn't something that FFXIV sees fit to do because - conveniently - it both wants to be a single player game more often than not but also force specific outcomes at every possible turn. Even in terms of looking at other MMO's, however, many of them manage to balance opportunities for combat even as they tell a story.

I guess a lot of people really do want this game to be little more than a visual novel, though.
While I do really like the story it feels like this expansion overall was kind of half-baked. It looks like they cut an entire expansion and tried to cram the story together with what we have resulting in a relatively shallow mess going in too many directions at once. We are now at what is arguably the height of the game's population with all the new players, and they are obviously making more money now so if this continues going forward it won't end well.