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  1. #30
    Player
    Oni_Akuma's Avatar
    Join Date
    Jul 2014
    Posts
    194
    Character
    Oni Akuma
    World
    Gilgamesh
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by ThorneDynasty View Post
    You are lying. Or if I'm feeling less charitable, you are just very, very far from the PVP-pro you think you are. If you are telling the truth you must be doing something to really drag down your teams. Bronze is such low skill ceiling even a decent player can carry, and with that many matches even a below average one would have lucked out into silver by ~70 matches.

    I'm gonna go with lying though, since you claim 5 DPS vs 2 WHM is a thing, the game has role balancing so the other healer would end up in the different team. Job duplicates in the same team is just hard forbidden. I'm not sure even 1/1/3 vs 0/0/5 for tanks/healers/dps can happen instead of 1/0/5 vs 0/1/5 assuming there's enough similarly ranked players in the queue. Can't remember seeing it once going up to diamond.
    Correct on someone who can't climb rank.

    I can say for certain, about 90% of y'all are unskilled in pvp. Y'all only like the current mode cause it's simple as the K.I.S.S analogy. Pvp isnt for the weak, apparently S.E is catering a whole plate for you and everyone.
    Pvp isn't supposed to be fun. It's hard work.
    The road to upper ranks is a joke, when you get paired with low skilled players in a good rank tier, wondering how they even managed to get carried.

    They changed buttons to ease it for newer players

    The issue now is that newer players have to learn all job's ccs, lbs, effects, buffs, debuffs etc etc which makes it actually harder to play for them LUL.

    Pvp needs to have much difficulty as savage/Ultimate raids learning curve to be fun, where you need to maximize your weaves including gcds and reactions to buffs/debuffs.
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    Last edited by Oni_Akuma; 05-03-2022 at 08:58 AM.

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