What you think would make a game very fun and lively again?

Balance in all 3 areas to a degree. Where they're able to be competitive duels, frontlines and cc?

They balanced one game to ruin the other two which isn't a good trade off.

What suggestions do y'all have in mind? I'll dictate if it's correct choice of the matter but also love to hear the opinion regardless of it being bad. Like back then there was damage Variance of 95% /105%

D1 = ⌊ Potency × f(ATK) × f(DET) ⌋ /100 ⌋ /1000 ⌋

D2 = ⌊ D1 × f(TNC) ⌋ /1000 ⌋ × f(WD) ⌋ /100 ⌋ × Trait ⌋ /100 ⌋

D3 = ⌊ D2 × CRIT? ⌋ /1000 ⌋ × DH? ⌋ /100 ⌋

[Pvp used] = ⌊ D3 × rand[95,105] ⌋ /100 ⌋ × buff_1 ⌋ × buff_2 ⌋