Quote Originally Posted by butchersblock View Post
Monk's base combo GCDs are abysmal. Almost none of them actually make you feel like you're hitting something, they're lacking in both visual and auditory feedback. So many games get fist weapons right but FFXIV completely failed in that regard.
To be fair, that visual element is not likely to change without dynamic animations. Anything that hits anything else directly is going to make a lack of aim or ragdoll effect that much more noticeable. That's why greatsword animations can get away with a ton that barehanded animations cannot.

The auditory feedback could be relatively easily improved upon, though.