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  1. #1
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,208
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    White Mage's Dia.

    For a level 46 DoT to suddenly downgrade at level 72 and cost 200 more MP for the same amount of damage, the animation better be worth that extra 200 MP cost.
    (1)

  2. #2
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,529
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    I'll add in another vote for Monk, I was hoping for new animations for the basic GCD combo since they were reworking it anyway, but all we got was an update to AotD.

    Quote Originally Posted by AnotherPerson View Post
    White Mage's Dia.

    For a level 46 DoT to suddenly downgrade at level 72 and cost 200 more MP for the same amount of damage, the animation better be worth that extra 200 MP cost.
    This has been fixed as of 6.1, Aero 2 was reduced to 50 potency for damage and DoT.
    (1)

  3. #3
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,208
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Mikey_R View Post
    I'll add in another vote for Monk, I was hoping for new animations for the basic GCD combo since they were reworking it anyway, but all we got was an update to AotD.



    This has been fixed as of 6.1, Aero 2 was reduced to 50 potency for damage and DoT.
    Actually, the problem was created in patch 6.1 when they turned all the DoTs to 30 seconds without changing Aero II's potency. Glad to know it was stealth fixed in 6.11 even if it wasn't mentioned in the patch notes though.
    (0)

  4. #4
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,529
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AnotherPerson View Post
    Actually, the problem was created in patch 6.1 when they turned all the DoTs to 30 seconds without changing Aero II's potency. Glad to know it was stealth fixed in 6.11 even if it wasn't mentioned in the patch notes though.
    Yup, got my patches mixed up, however, it was mentioned, it was just weirdly put in the 'Resolved Issues' section rather than the battle changes section.
    (1)