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  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by RylaBee View Post
    No, it is not rubbish, just neglected like Cure I on high levels. No need to be rude.
    I don't "lean" on Physick, I use it where appropriate, that is what emergency use means.

    Adlo spamm will very often canibalize its own shield, while healing less and for 250% mana cost. There are situations where occasional Physics is better.
    ex: running OOM in pull gone super wrong
    ex: out of AF stacks & Recitation, and need to cleanse Doom by topping someone

    If they smartly reworked Physick, sure I'm all for it. But just turning it into Adlo @30 would create some problems.
    Not to be rude, but overwriting your own galvanize is your own error. This comes with either inexperience, or not trusting your tank. Also trust me, I do think about how changes I suggest will impact leveling. That being said you need to take into account that the level Lucid Dreaming is acquired has been lowered, further nullifying any MP economy issues that might be of concern. SCH soulstone also comes packed with Embrace and Whispering Dawn which are MP and GCD free and will alleviate some of the demand on your MP early on.

    As another poster suggested, lowering the level Emergency Tactics is acquired would help stressful healing scenarios, which can happen early if your tank bites a little more than can be chewed, but the need for Physick goes completely out the window once you acquire Adlo. Adlo is your go-to heal when no oGCD heal is available, and best get used to it early on. However, I am also pondering on if ET should allow for an instant cast as well, but only on adlo and succor.

    Aetherflow, Lustrate, and Energy Drain are all acquired at level 45, and fit my recommendation perfectly. This is just fine being the 'game changing' level for SCH. The AoE variants of Indom and some new offensive ability can be gained later to give instant QoL and combat effectiveness added to multiple enemy scenarios and 8-man comps. The new AoE Aetherflow offensive variant I suggested will be a new button, so it is imperative that Physick goes away.
    (0)

  2. #2
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by RylaBee View Post
    Adlo spamm will very often canibalize its own shield, while healing less and for 250% mana cost. There are situations where occasional Physics is better.
    As mentioned above Adlo spam can't cannibalize it's own shield. The tank is either taking heavy damage where the shield breaks between each GCD, or the shield isn't breaking so you simply Broil until Adlo is needed again.

    I'm not intentionally being rude or accusing you directly of leaning on Physick, just stating it clearly because it needs to be said. Physick is rubbish. The emergency situations are incredibly rare and reducing the cost to 700mp would solve a lot of them.
    (0)

  3. #3
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,209
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by RylaBee View Post
    What is wrong with Physick? Its 40% cheaper than Adlo, raw heals 50% more and has 0.5 shorter cast.
    It has its emergency/mana saving uses, especially in lower 4-man dungeons.

    If I would NEED to replace it completely with Adlo, I wouldn't do it sooner than @45 when you get Lustrate.
    But that would be messy, since it would have to co-exist with Adlo between levels 30-45.

    Remember, that some of us still run leveling roulette, not to mention actual sprouts.
    Because the reality is that a Scholar has multiple sources of healing rolling over that they never need to use Physick to save someone before level 45. This is because Whispering Dawn and Fey Illumination exists. Whispering Dawn is effectively a strong AoE regen on a low cooldown on top of your regular faerie Heals. Plus, it's on a low cooldown. With an Adloquium or Succor on top of that, your tank is usually fine or more than fine unless it's a mitigation issue or gear issue.

    After level 45, Physick is completely disregarded.
    (1)

  4. #4
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by RylaBee View Post
    What is wrong with Physick? Its 40% cheaper than Adlo, raw heals 50% more and has 0.5 shorter cast.
    It has its emergency/mana saving uses, especially in lower 4-man dungeons.

    If I would NEED to replace it completely with Adlo, I wouldn't do it sooner than @45 when you get Lustrate.
    But that would be messy, since it would have to co-exist with Adlo between levels 30-45.

    Remember, that some of us still run leveling roulette, not to mention actual sprouts.
    Scholar used to get Aetherflow/Energy Drain at level 6, and had a trait called Aetherdam that increased the stacks SCH would get of Aetherflow as it leveled. If Physick becoming Adlo would effect SCH's MP economy so much, SCH should get Aetherflow earlier again, along with Lustrate at a lower level and the Aetherdam trait back so SCH isn't slinging out 3 600 potency Lustrates every 60s in content below level 45. Or they could just lower the MP cost of Adlo, as they did with Succor many times back in ShB.
    They can easily deal with these things by putting a little effort into considering how healers play, considering that yanking Aetherflow out of SCH's early levels to give it back at level 45 is likely why SCH has "mana issues" if it does at those levels.
    (2)

  5. #5
    Player
    Alpheus's Avatar
    Join Date
    Aug 2013
    Posts
    335
    Character
    Alphyn Vyrs
    World
    Faerie
    Main Class
    Arcanist Lv 100
    They're never getting rid of Physick and Cure and Benefic, they'd have to have more faith in the playerbase that heals than they have shown in their design (they don't have a lot of faith in healers going by their design decisions is what i mean), what they should do if they aren't gonna remove them though is give it a Esunaga effect. Now it's justified as a button and the Devs don't have to overheat the brains of the people they are hypothetically designing healers for and as a bonus this frees up a slot for an ability that can be a gap closer tailored to the aesthetic of every other healer that isn't SGE because personally speaking if they're gonna insist on some homogenization for the role than they should homogenize the mobility of the role and bring it up to SGE's standard, because they only seem to be comfortable giving healers fluff and nothing is more fluff than mobility except its the kind of fluff that can be satisfying as you look sick AF demonstrating your knowledge of the fight by dashing out of stuff at the last minute for a clutch raise or just greed for DPS as you try and busy yourself with healer gameplay.
    (0)
    Last edited by Alpheus; 05-10-2022 at 07:38 PM.

  6. #6
    Player
    RylaBee's Avatar
    Join Date
    Nov 2017
    Posts
    151
    Character
    Ryla Bee
    World
    Omega
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Alpheus View Post
    They're never getting rid of Physick and Cure and Benefic, they'd have to have more faith in the playerbase that heals than they have shown in their design (they don't have a lot of faith in healers going by their design decisions is what i mean), what they should do if they aren't gonna remove them though is give it a Esunaga effect.
    Arguably Benefic I is the most useless of them, because Benefic II is already 700MP cost and 1.5s cast. Not to mention they are both direct heals only.
    Compared to that, Physick retains more value(however weak) for SCH.

    Adding to basic "I" heals Esuna effect when you get, the "II" versions and deleting Esuna instead would actually work well, althou it feels weird.

    PS: Homogenization in giving everyone gap-closers is just bleh, we already have homogenization enough as it is. I for example mained PLD in SB, and I still don't agree they given PLD gap closer, just like many other "1-size fits all" decisions that are gutting identities of various jobs.
    (1)

  7. #7
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Justifying a button because there are niche cases here and there is how you get button bloat. SCH especially is plagued with this problem and I'd rather get a better skill to replace Physick.
    (0)

  8. #8
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    I’d rather just buff Physick to be usable over the Adlo shield without being a total trap. 500 potency base. 600 with the dumb trait upgrade. Done. It’ll be irrelevant regardless but actually useful if you’re stuck using it.
    (0)

  9. #9
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    660
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Grimoire-M View Post
    I’d rather just buff Physick to be usable over the Adlo shield without being a total trap. 500 potency base. 600 with the dumb trait upgrade. Done. It’ll be irrelevant regardless but actually useful if you’re stuck using it.
    It still woudn't by virtue of GCD efficiency if you spend a GCD healing you want the highest returns possible so if Adlo has even 50 potency more it will be prioritized, in the case of physick in particular there are also a bunch of extra problemas that would make a potency buff virtually useless like:

    -The existence of the fairy, the low hp heal of Adlo works good with Embrace, one heals the hp less but gives a shield while the other only heal hp meaning overhealing is more easily avoided. Physick with higher potency would create overhealing scenarios more easily

    -The rest of the kit, almost all of the Sch cds are hp heals so even if physick is used to weave the same previous problems happen (and if you're going weave ED why the fuck are you using Physick)

    -The extra shield of critdlo making, in the case of a crit (which Sch can force even if its not optimal) Adlo a much more efficient heal

    -The lack of meaningful mp management

    Instead of buffing a trash heal they could simply lower the cd of Emergency tactics, make it unlockable at lv30, lower the mp cost and cast time of Adlo giving Sch an extra button to add a meaningful action that is used more times than once in a blue moon
    (2)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

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