Quote Originally Posted by Ransu View Post
Yoshi-P has already acknowledged the crit buff issues and has more or less stated that they are likely going to be redesigning the crit stat up to 7.0. By 7.0 those buffs will likely function in a completely different manner.
The Situation: A universal issue that could easily be solved by converting excess chance into bonus effect (e.g., a 120% chance of a +50% crit bonus -> 100% chance of a +60% crit bonus).

The Likely Response: Let's just homogenize all the raid buffs. Now that we stripped all Crit procs from all but Monk and did everything in our power to remove useful Speed tiers, it's not like they do anything differently anyways.