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  1. #1
    Player
    Dionysius's Avatar
    Join Date
    Jun 2018
    Posts
    212
    Character
    Zeack Crosse
    World
    Masamune
    Main Class
    Red Mage Lv 90

    Add-ons User Managed to Pull Inhuman Accuracy to Disable Sky-High/Scatter

    After the LB touching the ground.

    So a WHM managed to use Miracle of Nature on me, despite I (DRG) managed to go up for 5s which suppose to make me untargetable.

    I managed to hit the ground with all the animation effects, but before the damage registered, the WHM use debuff on me and negate all the damage done. This move is just impossible for human to pull from the timing.

    I hope you guys do something about it before it makes more people quit PVP.
    (4)

  2. #2
    Player
    SweetPete's Avatar
    Join Date
    Dec 2013
    Posts
    990
    Character
    Princess- Princess
    World
    Coeurl
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Dionysius View Post
    After the LB touching the ground.

    So a WHM managed to use Miracle of Nature on me, despite I (DRG) managed to go up for 5s which suppose to make me untargetable.

    I managed to hit the ground with all the animation effects, but before the damage registered, the WHM use debuff on me and negate all the damage done. This move is just impossible for human to pull from the timing.

    I hope you guys do something about it before it makes more people quit PVP.
    Wow didn’t even think that was possible. Either that Whm had a very lucky poly or yeah they cheated. I made it to diamond and it sucks that there is so much win trading and cheating. I just stopped altogether until they address the addons and such. We will see what SE does. I’m happy with diamond at least.
    (2)

  3. #3
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Send it to bug reports (even though we know it's a script and not a bug) so that they investigate fully.
    (1)

  4. #4
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I'm not sure why the other LBs are designed with exploitable delays between the LB gauge depleting and their effects actually happening when some like SMN happen literally the instant you hit the button which theoretically should make it impossible for them to be stopped outside of killing the player before the animation resolves.

    Perhaps they could change the timing so that the LB gauge only depletes if the ability successfully causes damage.
    (1)

  5. #5
    Player
    ReiganCross's Avatar
    Join Date
    Mar 2021
    Posts
    240
    Character
    V'ox Bolt
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by KageTokage View Post
    I'm not sure why the other LBs are designed with exploitable delays between the LB gauge depleting and their effects actually happening when some like SMN happen literally the instant you hit the button which theoretically should make it impossible for them to be stopped outside of killing the player before the animation resolves.

    Perhaps they could change the timing so that the LB gauge only depletes if the ability successfully causes damage.
    Sometimes they do like MCH can go through their entire Sniper thingie and not lose the LB because a shot wasn't fired and therefore no damage number. And sometimes you can lose your LB immediately before you even pull out the sniper, because your shot went into a dead body or something, which still shows no damage number but no LB for the MCH...

    This game works on its own rules...
    (1)

  6. #6
    Player
    Dionysius's Avatar
    Join Date
    Jun 2018
    Posts
    212
    Character
    Zeack Crosse
    World
    Masamune
    Main Class
    Red Mage Lv 90
    One the changes they can do is to make the LB interruptible. Simple as that.
    (1)

  7. #7
    Player
    Tobias_Azuryon's Avatar
    Join Date
    Jun 2017
    Posts
    204
    Character
    Tobias Azuryon
    World
    Maduin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Dionysius View Post
    One the changes they can do is to make the LB interruptible. Simple as that.
    I agree to a certain extent. I believe ones like SAM and stuff should have a lead up and a tell so players can see it BUT they should be invulnd during the cast as they've commit to it. This makes it where the player has to "commit" to the action but doesn't get punished out of it, while still providing a flag for the opposing team. A 1-2s window before SAM LB may not sound like much but it could be the difference between a party wiping and 2 people wiping.

    It's really odd when WHM can nuke a football field with stun and big damage from range at a button cast along with SMN but the classes that have to be in the shit like GNB, DRG, etc are made to be sitting ducks in parts of theirs. GNB lb being the most hilariously bad about it.
    (1)

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