Results 1 to 5 of 5
  1. #1
    Player
    Garten's Avatar
    Join Date
    Aug 2013
    Posts
    420
    Character
    Garten Rei
    World
    Moogle
    Main Class
    Astrologian Lv 90

    Could you please wake up

    4 matches in a row where people in my team fall for the same stupid taunt:

    Dragoon taunting people at the start, getting attacked, then running/guarding/ backstepping till the potion.

    I managed to stop one, once but he was able to run to the potion further back..


    Those potions have to burn in hell. already made a post about it, dunno if people saw me in forum but i swear on my dearest things only enemies in my matches take them.
    (1)

  2. #2
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Ya the potions on the field gotta go.
    (1)

  3. #3
    Player
    Iyrnwaen's Avatar
    Join Date
    Jun 2019
    Posts
    107
    Character
    Iyrnwaen Aispyrthota
    World
    Excalibur
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Ransu View Post
    Ya the potions on the field gotta go.
    The problem isn't the potions. The problem is players who have selective blindness and don't seem to know they're there.

    The number of times I've lost a kill because my target sprints for a potion and an injured ally standing right next to it lets them take it defies belief.
    (0)

  4. #4
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    462
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    Just steal the enemy potions, then they have no potions to fall back to.
    (0)

  5. #5
    Player
    Tobias_Azuryon's Avatar
    Join Date
    Jun 2017
    Posts
    204
    Character
    Tobias Azuryon
    World
    Maduin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ixon View Post
    Just steal the enemy potions, then they have no potions to fall back to.
    The idea of stealing the the potions are solid and I like it, but the problem I have is that they can take it even if a player is standing on them. They need to add a trigger so that defending a pot can become a viable option or add a delay on trigger to let people move on top of it with full health and still take it if they want to block the opponent.

    It makes no sense to have potions be a thing that can literally be stolen from you standing right on top of it just because you're at full health. You're punished for playing well and holding a point by a dps being able to grief, top off and then come back. So the only option is to take them at any hp loss which then makes them more annoying to plan around.

    Quote Originally Posted by Iyrnwaen View Post
    The problem is players who have selective blindness and don't seem to know they're there.
    It's kind of annoying to have to literally run in and make yourself take damage/possibly die in order to defend/use said potion while the cc options in this game are what they are.

    If a DPS can walk past someone blasting them and just grab a potion because they let the person on it keep full health that's annoying so the only option a this point is to steal everyone's potions immediately. Which is kinda silly to me.
    (0)